I don’t know how much this will gain traction or any possible friction here, this is my first time actually ‘interacting’ with the wider community of Darktide in any way. But I really just want to get this off my chest and say that Just a Flesh Wound and Malleus Monstronum needs to be changed because I’m tired of opening up penance tab and seeing 57/60 in both my Zealot and Psyker penances all because of the Private Game wall. (First off, I really don’t want to do a private strike team - just play the missions as is, nor do I want to use Discord or find particular people just to complete these) - but I do understand that these penances were made private for a reason. And I don’t really know if this is selfish of me (I don’t know the right word) to want to change these two penances when so many people already did with the loopholes they had to do to earn these penances.
Just a Flesh Wound: Since with Zealot’s current build, every Zealot player’s build will have the Until Death node. My proposed change is that; while the Until Death passive is active (So 5s) ‘Kill an X amount of enemies’ during that node’s duration - because either playing normally in any mission, you have a chance to get this either unintentionally or intentionally.
Malleus Monstronum: Why was does the psyker need to kill said Monstrosity to get this penance? Just have the psyker deal 75% of its maximum HP with Brain Rupture (No killing blow required to get the penance) I find it baffling why you need to be the one to deliver the final blow in the first place when during a very hectic mission, your teammates will likely take the killing blow because its just common sense to turn your attention to said monstrosity, robbing you of the penance (While I wasn’t there for when the penances were first added, I’ve heard stories of psykers holding their teams hostage while they try to do this particular penance.)
These are my proposed changes, because for the other classes; I have completed Ogryn, Veteran, Arbitrator, and Hive Scum - but these two in particular, haunt me with their 57/60 completion.
Just for context these penances were reworked and harder to achieve before. They also could be played in public matches but people complained about these penances encouraging anti-team play and such which is why they locked them behind private. I am not sure they’re going to revert it.
I do think they should have allowed solo mode before locking them. But you can use the discord and people will help you.
nah they will say that if u play this game for penances, u r losing the fun for gaming. last time i talk about the penances on expeditions, a guy filled with philosophy just mocked me for losing the true heart for gaming
I did all the class penances in the beta that were available. Malleus Monstronum used to require you to kill a boss only with your own brain rupture. Any stray shot from a teammate or a barrel going off would immediately invalidate the attempt, and that was back when brain burst didn’t have a skill tree beefing it up. Between Empowered Psionics, Empyric Shock and scriers gaze (or the double shield wall) you can pump out super fast and hard hitting brain bursts that chunk bosses.
I apologize if what I said might have rubbed you the wrong way, and sorry for just voicing my opinions on something that ultimately doesn’t matter? I don’t really think you needed to reply the way you did. Sure granted, I could have better chosen my words but again, is that any way to reply?
Where did this slippery slope of ‘saying achievements are bad and make the games worse’ come from? I’m completing a lot of penances currently myself so I’m not understanding what you’re saying in that second bit.
They should just remove the private game requirement. They’re not even remotely difficult anymore. Just a flesh wound especially is trivial with that Rolling Steel mission, you actually fail the mission if you don’t meet the time requirements lol. In fact it’s actually possible to do this mission too fast for the penance to trigger.
Malleus Monstronum a little more difficult but using brain burst to damage 50% of a monster isn’t exactly a tall order these days. Far more reasonable in PUBs than it was when it was 100% (then 90%).
I’ve got these penances these days but it was very demoralising to achieve the requirements repeatedly and not get them because of the asinine private game requirement.
I accept that there are difficult penances with shiny reward titles I will never reach (like the stupid mario parkour things - yes, I play Ogryn).
But working them into chain penances where the shitty one is at the bottom and you are locked out of the upper ones is just plain evil and should be changed.
This is trivial now with Heresy Mael mission with “weekend” monsters.
For Zealot “just a flesh wound” can be done via Rolling Steel mission.
(Did this penance for 3 zealots first time trying it in the mission without a sweat)
But yes - these need to come off the “private game”
Regarding the expedition penances. The 250k tech remnants and 100k salvage use penances are pure stupid.
(Also the pick up remnants of 15 dead players is stupid as normally there is only bots that don’t drop stuff when they die)
Yeah looking at it now, it only showed me that the comment I was replying to was in fact, also replying to a different one, not directed to my post. I don’t really know why it only showed it now, but my point still stands though.