Strategically… ye, I admit it, I have a plan to sabotage the forum
You haven’t understood my speech. I said that Valian Charge, often, can stagger only the first elite FK meets (since one armored enemy stops the charge and since the very small stagger AoF).
So I would like to see a larger AoF at the impact OR the ability to go through armored enemies.
The bug is another speech. In theory Valiant Charge can knock down a Chaos Warrior. But, because of that bug, many times you can barely make them tremble. I think another player can overwrite Valiant Charge’s stagger with another weaker.
Me too. In fact people focus themself on this point… but, as written in the first topic, it’s an advanced speech. Imho the priority is another.
Honestly I think that IB’s invincibility (wich is a passive, so you haven’t yo give up none advantage) is stronger since it can protect you from sudden attacks, wich are the most dangerous ones.
FK’s inv can protect you from certain situations, like a gas rat or a stormer, but it’s much more situational… because it’s not always active.
Moreover, when you use Valiant Charge, you stagger the enemies… so they can’t attack you. I mean, those 3 seconds are precious to make the ult safer (as it should be)… but they aren’t 3 seconds during which you absorb a huge amount of damage.
Moreover you have to remember that IB has +80% damage reduction (in addition to the base +30%) for 15 seconds.
The problem of FK’s attack speed is that it’s useful mainly when you play an aggressive version of FK… wich is IMHO a weaker Merc.
With a shield, for example, it can be deleterious… because, using the combo bash + push with too much attack speed, you lose too much stamina (while the stagger is more or less the same).
Anyway you are right… start the speech “FK vs IB” is not a useful thing.
We explained each other our point of view… I think it’s nice
Good question… but honestly I can’t answer. I would not know how. I only feel that it can’t be like WS’ regen, wich has an infinite radius, but it should be larger than now… since the game, mainly during bad situations, forces you to take some distance from your one only enemy.
I’m totally sure: I tested it more times.
The only advantage Stagger Force brings is the ability to stagger Monks out of their combo. Wich is useful, no doubts, but you can’t use an entire talent only for one enemy.
Using the shield, IB and FK can stagger CWs in the same way… rather IB can do it more safely since even if he makes an error ther is Gromril’s protection and since the higher stamina regen.
FK has the ult, sure, but for this reason I would like to see its bug fixed (the bug that doesn’t let you to knock down CWs) and I would like to see the possibility to stagger more CWs at time (for example with a bigger stagger AoF at the impact).
Even because we must not forget that IB can make harmless for 15 seconds an infinite quantity of CWs.