Revamping the Ogryn (Ripper-Gun) For Melee Combat

As the title suggests, (being in line with the new Ogryn re-work) I think a simple addition of light/heavy attacks to the Ripper Gun’s special function would make it more appealing/immersive as the iconic close quarters combat weapon it’s supposed to be.

Light attacks would be the same high stagger sweeps/bashes just like the Twin-Link Heavy Stubbers/Rumbler/Kick-backs.

Heavy Attacks would be the Bayonet Stab, which damage would vary in increments of 10/20/30% based on charge time (1-3 seconds). This would also make the giant bayonet feel more impactful and fit in line with a proper Ogryn melee weapon (damage wise). The current stab attack feels underwhelming and really only serves a purpose when paired with the Can Opener blessing.

These attacks would also work perfectly with talent tree keystones that replenish toughness on melee attacks/ add more damage based on the charge time of your heavy attacks.

The Ripper-Guns would now be as versatile as Psyker Staves and the Grenadier Gauntlet. This sensible tweak to the most iconic Ogryn weapon would actually make a huge difference in terms of replayability. You wouldn’t need to swap weapons as much, wildly swinging your blunt instrument of destruction in the midst of a horde or landing a powerful, charged weakspot hit on a crusher.

3 Likes

Well the Psyker staffs melee sucks certainly could improve Ogryn range weapons with same style as melee left click but using weapon special feature. With just as unique swing rotations and damage profiles it could be very fun and capable of balancing a build that may have a weapon either focused on hordes or elites complimented by a gun that’s melee pattern is built for the opposite.

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imo the forend should not have all that recoil since it does effall damage

3 Likes

Okay after playing Havoc with Ripper Gun, we NEED this feature. Especially since bracing and going full auto into a horde barely did anything. Even when I aimed directly at them, I think most of the pellets went into the roof.

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Lets get this added before the big update!