Rescue Animation Sequence, A Quiet drink

Issue Type (Required):

Player Mechanics

Issue Description (Required):

If a player hasn’t drunk ale during the party interaction to drink ale for the first time (for example, if he has died and hasn’t been rescued), then after being rescued, he will be forced into two animations: first, he will get up from the ground; second, he will start the drinking animation (and will drop the bottle if hit), instead of getting up drunk as he would in any other case.

Steps to Reproduce (Required):

  1. Die before the ‘drink ale’ event.
  2. Get rescued after this event.

Level Name (Optional):

A Quiet Drink

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

[PC] Upload Console Log & vermintide2_launcher.log (Optional):

console-2024-09-14-19.02.12-f7cfbd3e-0123-46d5-855e-d4a4eb86d560.log (2.06 MB)
vermintide2_launcher.log (322 KB)

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