Remove Mod Support

mod author stops supporting mod/mod gets broken via other changes

players suddenly can’t play on the difficulty they’ve been playing on for X time

players are now ruining matches for other players when their crutches are taken away

Bad times for all! Yay! Also because, you know, since we love to throw around Fatshark’s vague rules:

Using mods that devalue other players’ investments (time or monetary) in the game

Mods allowing players to play difficulties above their paygrade is the epitome of devaluing someone’s time in terms of learning the game.

laughs in Deadly Boss Mods for WoW

Using ye olde boogey man of “It’s server authoritative so it’s not possible for something to have a large impact” is ignorant as hell.

Side note: I wish the game was less server authoritative, so that’s a particularly funny stance to me. The game has/had plenty of issues over its lifetime due to using the server authoritative nature for everything. Looking at you, forced reversed weapon swaps and ghost bullets.

EDIT: Before we go down the road of “It helps you win so it’s fine” yet again: The more matches are made easier and the more frequently you win without needing to try as hard and whatnot, the worse the experience is for many people. Darktide (and Vermintide) are pretty heavily skill based games at their core (though I’d argue Darktide has been devaluing skill over time, honestly), things that undermine the need for players to express said skill are not a good thing. It’s a very similar vein to when you get the players who are using hard meta combined with the unbalanced nature of the game; it makes the game less fun (for me, before someone says they don’t care about it).

When option A is: Get good enough at the game with enough awareness to keep track of every enemy as much as possible to avoid any surprises like ninja crushers.

And option B is: Install a mod that does that for you.

…Yeah.

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