Trying to get into using this weapon more consistently and I swear it feels like it blocks slower than every other weapon I have used. I don’t know if there is an actual small delay due to it being 2 handed, but it 100% feels like there is a small delay when you go to block and push in the midst of sh*t hitting the fan. Anyone else notice this?
I had the feeling that this weapon was great at blocking…
But tbh, I am not a vermintide veteran… and in Darktide you rely better on dodge especially with several weapons great at this. But, Relic blades are bad at dodging, so you have to use block sometimes. I have blocked several times with it, and I had no real problem. However… you need stamina (I guess it is not the reason, but not useless to repeat it)…
My feeling is that they are really great at blocking. But, you need that rarely due to the stunning effect that the special can deal to the enemies…
It just feels like there’s a small delay with the weapon - maybe its the animation itself that is tripping me out. It takes a split second to raise the weapon compared to other weapons that when you press block its an instant block animation practically - with the relic blade he has to raise the weapon and then TURN it to the side to begin blocking which is pretty much 2 actions instead of the normal 1. Maybe its the visual aspect that is making me think its slower lol
Yup there is a delay.
The additional time is the twist turn and pulls downwards. Cat knife, DS definitely faster animation. I just assumed that is by design to represent weapon weight.
That WOULD make sense if the weapons damage wasn’t absolute trash - I literally just compared it to the Rashad axe and its BARELY squeaking out an extra 100 damage per light attack weakspot hit. Heavy attacks on weakspot hit - the relic blade will do 700 damage and the Rashad axe will do 550 damage same heavy attack weakspot hit.
I am having a very hard time justifying using a weapon that BARELY outdamages its one handed counterparts while simultaneously being atrocious in the mobility department. What is the actual point of this weapon?
Sad when you consider this is the first weapon with blocking blessings… but if you ask me, all of them are trap cause blocking is close to situational with the relic blade.
It stuns so well, that I don’t see why blocking…
hmmm… how to say it… I feel that this weapon is maybe a little too high in damages…
Trash? no
I have seen several ways to use it… I have a combination great for powered and not powered… and one when I want to take advantage of the heating mechanism.
Really, this weapon is at least as strong as a combat axe. As I said, I even feel that it is in the strongest melee weapons (but not insane as DS).
It blocks faster than most heavy weapons and it even blocks during special activation animation. It’s p nice.
It’s a two handed power sword. The concept behind a two handed weapon is it has much, much more weight therefore much, much more damage. I am not seeing the “much more damage” part, only extremely slow dodging and movement combined with it only being slightly useful when its “powered” up and that lasts for what, 15 seconds?
I shouldn’t be surprised tbh. The thunder hammer still isn’t capable of one shotting a crusher yet a dueling sword can, that’s all that needs to be said
Relic looks like a crusher killer, but feels like a horde killer weapon, which I have to say it excels pretty well.
It is either you duck out for the cooldown, charge and go back in dipping in and out but it spills
out pressure from horde you’re trying to push…or stay in the horde and block/dodge or use normal attack during cooldown and more risky.
Just that I so often forget to “turn off activation” quite alot and easily forget to keep eye on the bar.
Kind of like the axe more, quicker angled/side horde sweep and chained strikedowns for the large. So kind of good for horde and large without being too weak in either.
Maybe that’s what it is, I used the axe for literally 500+ hours, its extremely difficult to see the Relic Blade outperforming the axe unless I am an expert with the sword lol.
Axe can definitely kill armoured enemies way faster and easier, but overall damage output is still on the Relic Blade’s side.
Yeah, I was very back and forth on the Relic Blade. I think it’s a cool concept, but it definitely suffers from ‘it was designed to be good when it’s on…and that’s it’.
It’s animation for block is absolutely slow, I think if I remember right one of the reasons why I liked the II over the X is because the II’s pushing attack is overall faster/feels that way, where as the X due to it’s strange animations end up feeling rather clunky and slow.
It’s also a weapon that is kinda married to Fury of the Faithful to feel functional, it basically doesn’t work without that 20% attack speed increase on at all times, and that 100% rending crit hit when you need it against larger targets.
Overall, I don’t think it’s bad, but it is absolutely an add clear weapon, with a name that makes it feel like it should do more. The power sword on vet 3 shots crushers with lights and I always have access to making it do that. The Relic Blade barely 2 shots them WITH one of those hits being a FotF hit, and I have to micromanage a bar in the midst of a wave in order for it to do so.
One of the major reasons I got basically 1 build that uses it, and after the ‘glamour’ of the newness wore off I and a vast amount of other Zealots basically stopped using it. Don’t think I’ve seen it in Auric basically at all for a good few weeks, and I haven’t been using it either.
But, to give some ‘advice’ as I did get some success with it, I will recommend using the II, it has a lot more ready access to it’s combos, and overall feels a LOT less clunky than the X. I tend to run Wrath + Rampage and then only turn the sword on when I need to deal with armor, or the wave is just ultra dense.
(Ignore my random wound count these gifs where from a while ago while I was doing combo testing on my second Zealot, figured they’d work good as visuals XD. First one is a light into cycling heavies, second is block push attack into L - H alternating.)
It’s the animation. You’re blocking as long as you’re holding the block button. This includes the time before the weapon is fully horizontal:
The only clunkiness with this weapon is the state change from sprinting to not sprinting where you cannot immediately block or immediately attack from the activation animation. The block activation after swinging the weapon is pretty expected from a 2 handed sword but that’s fine because it controls enemies well enough that most attacks from the front will be interrupted (ignoring overheads since they can’t be blocked anyway.) And I guarantee the people saying the damage is bad are just spamming lights and don’t know the right combos.
Lights win fights.
After having played with it more and actually getting good at adjusting the cleaves/strikedowns mid sh*tstorm, I can safely take back what I said about this weapon being sub-par. Once properly used the weapon becomes a monster - for clarification I am using the mark 2. Mark 5 has a less advanced moveset but is easier to grasp, mark 2 has a more advanced moveset which makes it a little harder to use but you get much more out of it once you actually get in the swing of things.
This weapon is an excellent wep showing power creep imo.
It’s a powersword weapon so it destroys during activation, but unlike the vet powersword, it functions well while not charged.
It’s a sword weapon so it destroys hordes with great cleave damage profiles, but unlike the other cleave sword type weapons, it oneshots crushers and destroys bosses.
It is fun to use and it’s not BLATANTLY op but one has to wonder what its weakness is supposed to be. It’s a bit odd comparing this weapon to the thunderhammer or eviscerators because it’s clearly just better outside of hyperspecific situations. I guess it doesn’t have fantastic mobility, although it’s completely sufficient. A weapon that performs like this I would expect to have negative dodge distance and 2 dodge count like the ogryn shield.
I think the only real weakness that I have seen is the dodge distance and dodge limit - combine those with the slow movement speed compared to most weapons, it’s easy to see why it would put most people off in the beginning.
The sprinting speed increase when holding the attack button really helps make up for the lack of movement speed and running some stamina curio’s will help alleviate some of the issues with dodge distance/limit.
Sadly this.
Clunk, Cooldown/Cooldown on missed deactivation, Speed/Mobility ; improve in any of these areas and relic sword really has no weaknesses.