I figured I’d put this together simply to state my apology to the Relic Blade, I was not entirely familiar with your game. (On top of maybe being a hopefully decent resource for others to hopefully find the love for the Relic Blade they lacked).
But after a few more recent back and forths between myself and a few others stating how ‘good’ it is, I thought I’d give another look at it as I felt like ‘either I’m missing something, or will re-affirm my stance’…
And I was missing something, something rather obvious to most I’m sure, but to me initially went against how I first looked at the weapon.
I had forgotten Thy Wrath be Swift exists.
I played Relic Blade under the assumption ‘it should compete with the Heavy Eviscerator’. Being a two handed weapon with immense ad clear potential, every part of my being compared it to that weapon, and still does. But in doing that, I kept trying to build it like the Heavy Eviscerator, and thus would try and absolutely maximize damage as the weapon was stupid simple to use and just needs damage amps to be applied to it.
The Relic Blade however, is nearly entirely counter to that. It mostly wants ‘playability’ to be given to it, it wants to ignore hit stuns to be allowed to string it’s combos together, it wants low mobility (despite it costing sprint speed) so that you can max out Heat Management and, because rounding, literally make it’s Heat Generation be as low as it can possibly be (as in it hits 0.03, which is the same amount it would have of generation even if it could go up to 100%). It wants at least ~20-30% ish attack speed at all times, but how that’s achieved isn’t entirely reliant on FotF (so long as you’re ok being at below half with Martyr most of the time).
And I had been missing ALL that, trying to maximize it’s damage out put and getting caught up on how clunky it felt due to getting bonked resulting in combo resets that just made the whole experience feel awful.
But I have ‘seen the light’ so to speak, and ran around just sawing through waves with both variants of this sword to great effect. I still don’t really see it being a ‘monstrosity melter’ just due to it’s slow swings making it a bit tough to time them all while also hitting the weakspots, but it deals with everything else cleanly and efficiently. I then pair it with high mobility guns because I ‘still need that mobility in my life’ and like the fast swaps too for quickly turning off the blade faster than the animation, but a Boltgun sures up it’s weakenesses too if one’s ok ‘being slow’ for a Zealot.
But yeah, while I’m sure the builds won’t be to EVERyone’s taste, figured I’d put them in here too, may them or at least all these works help others find the light of the Relic Blade! They might not be as incredibly simple as the Eviscerator is, but they can still perform INSANEly well, and feel super nice empower cleaving through head after head regardless of armor or station.