Ranged vs melee thoughts

its the devs fault for leaving this as it is for the first month of release let alone not addressing it in beta where it first became obvious. i suspect they got sidetracked byt eh whole power issue.

Continuing the discussion from Vermintide 2 - Patch 1.0.5 - Patch Notes - Updated & Hotfixed:

that’s the issue right there, it is not a close combat focused game and it never has been , there is not supposed to be any “ranged class” even sienna is meant to heavily use melee

but they have left the game in frankly a broken state and people are now expecting it, and who can blame them?

your first paragraph i think actually describes perfectly where ranged is supposed to be , its meant to be a powerful but limited resource you make a decision to use knowing you risk needing it later.