Issue Description:
-Heya! If you shoot a critical projectile and quick-switch to your melee weapon before the attack hits, the crit will apply to the currently equipped weapon’s trait, the melee, instead of giving it to the source, aka the range weapon.
-The issue mostly applies to my Pyromancer as it is one of the only careers I use with both range as well as melee crit traits at the same time. I want the Hunter trait, but it gives me Swift Slay.
-It is also possible to launch one projectile and get both your range and melee traits at the same time (Heat Sync and Swift Slay or Resourceful Combatant).
Steps to Reproduce:
- Launch a critical projectile (easiest on Pyromancer or Bounty Hunter (high crit rates))
- Switch to your melee weapon (needs a crit trait like Resourceful or Swift)
- Wait for the projectile to land and the crit applies to your currently equipped weapon (melee or otherwise) instead of exactly where the attack came from
Map Name (If Applicable):
None (Any)
Platform:
[Steam/Xbox/PlayStation]
Steam
Player ID:
zachary5149
Approx. Time of Issue & Timezone:
7pm EST April 24th, 2023
Reproduction Rate:
Once - Rare (<10%) - Unusual (<25%) - Common (<50%) - Often (<75%) - Constant (100%)
Constant
Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
Vermintide 2 Bug Submission: The Shoot Switch & Crit - YouTube (my video)
Upload Console Log:
- Press the Windows key + R
- Enter %appdata% within the search input and select ‘OK’
- Navigate to AppData
Roaming\Fatshark\Vermintide 2\console_logs - Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
- Upload here
console-2023-04-24-22.49.27-4d2fcc3e-aa8c-4bfe-a1e2-e89d30a63f19.log (636.6 KB)
Upload user_settings.config:
- Press the Windows key + R
- Enter %appdata% within the search input and select ‘OK’
- Navigate to AppData\Roaming\Fatshark\Vermintide 2
- Locate the user_settings.config in this directory
- Upload here
user_settings.config (90.1 KB)