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Issue Description:
I’m calling this a bug because it is embarrassingly terrible to play. This class, as it is designed, is the opposite of fun to play as. Psyker’s kit feels bad to use. Period. It is unintuitive and provides zero incentive to make use of the Warp Charge mechanic as it currently exists. Generating 1 charge on kill is not good gameplay. You had it perfectly set up with Sienna to generate stacks of anything using heat %. WHY would you move away from that?
Steps to Reproduce:
- Play a Psyker, realize that in any given scenario, you’re forced to do nothing but Brain Burst and quell perils for the entire run to even remotely make your whole kit do anything at all.
Mission Name (If Applicable):
ALL missions.
Platform:
ANY platform
Player ID:
Approx. Time of Issue & Timezone:
At ALL times.
Reproduction Rate:
Constant (100%)
Upload Supporting Evidence:
I don’t even need to post photographic evidence. Just look at the “Feats” tab for Psyker and realize what an injustice you’ve committed. The talents and the passives are an atrocity, and a shameful step in the wrong direction for a “magic” character.
Upload Console Log:
Don’t need to upload anything. It’s based on your current design of the character, not my logs.
Upload darktide_launcher.log:
As with “console log” explanation.
Additional Notes:
FatShark, I’m not trying to belittle you here. But you’re treating us like we’re stupid. I could extensively redesign all of the passives, special abilities and feat trees to be fair, balanced and FUN in my sleep! And I’m only a lowly former-QA tester! YOU guys are the professionals! Please start acting like it. Do you hate fun? Is that why? I don’t understand. Games are SUPPOSED to be fun, not a chore. Stop turning a passionate hobby into a hateful descent into bitterness. You know better.