Progression and endgame

Sounds like a Deep Dive to me :wink:

Works fine in other games, which made them even way more popular. The core-gameplay is here, but it´s used for nothing but rinse and repeat the same missions again and again for what?!
The game could be way more with a deeper progress-system behind more engaging content. If you´ve any better idea, feel free to share them, that´s what OP aked for.

It’s fine to have a /whoosh Moment. You are forgiven your snark, my child.


For the record: I am agreeing with you. In DRG, deep dives are excellent endgame content.

Yes. That’s what these games are about. You attempt the harder difficulties while also improving your skills so you can consistently win with randoms. Besides that, we also had the grind to get hats, skins, or cosmetic related items for Tavern from Vermintide 1 or Keep from Vermintide 2.

Alright, now i know what you meant with deep dive. x)

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