Hello everyone. Zealot lvl30 here. Recently I started playing more games at difficulty 4 and 5 and started noticing some wierd things about Thunder Hammer and it’s damage. In this topic i will talk about normal “bonks” of the hammer.
All pictures here are from difficulty 4 “meat grinder”. I did only clear hits with no stacking passives to the same target (sometimes I needed to refresh the target so it will take full damage and not just die because it already was at low hp).
First of all. Stats of my hammer:
Yes it’s green but the power of weapon is basically sum of this bars in numbers + flat amount per speacial ability and perk of the weapon. So this hammer actually has pretty solid damage/penetration and damage to the first target.
I want to introduce my biggest concern.
This one is strike to the body of random gunman:
This is bonk to the head of the same target:
I clearly see that he has helmet on his head (flack armor whe you hit him to the head) but Holy Emperor in what universe you deal less damage when hitting someone with GIANT MAUL to the head than to the body. I know he wears helmet but HAMMER… To the head… random trash mob with a gun…
You may tell that it’s because of armor and you’ll be right so lets’go furhter.
Pox walker body:
The head:
Well… So you’re telling me that rotten head of this dude takes 22 more damage (14.5%) more than body? Hell yeah that’s a lotta damage.
And another one.
This time it’s unarmored body:
Unarmored head:
You may start laughing now.
Rager body:
Rager head:
Now it’s time for even laughing.
Same dude same armor type but I deal TEN(5.5%) more damage to the head? I’m sorry what?
And this one.
Body:
Head:
Like… What is that? how is that OK? It’s clearly some bug or something… It doesn’t make any sense.
And another one.
uneylding body:
head:
I think I showed enough so everyone can understand the issue.
On the other hand charged attacks deal significantly increased damage to the head. For example:
charged body:
charged head:
It’s solid 30% damage increase compared to when you hit the body.
And the final one (Just to compare things a little). Remember gunBoi from the first two images?
Eviscerator to the gunBoi body:
Eviscerator to the gunBoi head:
Yep. He’s dead.
Eviscerator stats:
As you can see the damage and penetration are even lower than same stats on the hammer and they have pretty similar rating overall. I know that comparing weapons in such crude manner is wrong but still gunBoi is ded even tho he’s wearing exact same helmet. That’s wierd
I swear theese are the last:
body:
head:
Yeah carapace armor but just to remind you: I’m using the HAMMER
I don’t want to make this post more of an elder scroll so let me end this series of screenshots.
I know and it warms my heart that many people saw and felt the underwhelming expirience with Thunder hammer and made couple of posts about it’s problems so I won’t talk about them for another one time. I made this post after I started noticing that I cannot one hit to the head huge amount of dudes( even ranged ones on difficulty 3) with my Thunder Hammer. And charging heavy every time just to hit singular trash mob is… wrong?
You may call me little whiner and that I want my weapon to be buffed but believe me I’m not. I’m only trying to adress some clear issues with damage numbers of the weapon that are absolutely wrong. You cannot just look at all theese screenshots and say that dealing 10 more damage to the head than to the body ( of the same target) is OK. And for god’s sake GunBoi cannot just take 24 less damage to the head even tho he’s wearing a helmet ( But at the same time he dies from being struck to the head by Eviscerator). I’m smashing your head with big Thunder Hummer at the very least. I think there’s something wrong with this weapon and it needs some attention and adjustments.
Thank you all for reading this post and forgive me for (probably) insane amount of mistakes since English is unfortunately not my native language: