English isn’t my first language, I am trying my best to explain the problems, hope it’s clear enough to read.
- Extremely extremely low weak spot damage.
This weapon only increases 5%-10% damage when you hit the enemy’s head for most of the types, only when against flak armor has around 15%, while other melee weapons usually increase 50% percent or higher.
This is the part I don’t get the most, gameplay should encourage you to attack enemy’s weak spot and gives you significant rewards, other weapons are doing fine, I don’t get why to treat thunder hammer so differently.
Just bring the bonus damage to regular amount and the problem solved
- Charged attack is very limiting in a lot of situations.
The charged heavy attack is a single target horizontal swing,and stuns yourself for a while after using it.
This weapon is supposed to be an elite killer, you need to charge the weapon and then charge your heavy attack to make a significant impact. But it is a horizontal swing, which makes it very hard to deal with elite enemies hiding in the horde, it is easily wasted on pox walkers and makes yourself open to attacks, it’s really frustrating.
I get the stun animation shows how powerful the attack is, but maybe let the charged attack stun a small radius of enemies around the target as well, kinda like the bolter’s small explosion.
- Thunder hammer doesn’t really fit in Zealot’s feats.
There are some directions you can go as a Zealot:
bleed+crit+damge reduction+cool down reduction: dagger is the obvious choice, the tactical axe works too.
Keep your HP very low to boost damage/attack speed: Not really practical under the chip damage system, extra hard for the thunder hammer since it slows your speed, and weakens your dodge.
Extra impact: quite good for the eviscerator, but thunder hammer already has enough impact.
Thunder hammer just doesn’t have much to choose from, dagger feels more like the zealot’s “unique weapon” if you look at the feats.
- Compare to the Power sword, thunder hammer is really underwhelming
Especially the veteran class is supposed to be the sharpshooter, having a much better power weapon compared to the melee specialist zealot feels really off to me.
I have seen other discussions about the sword, some say the power sword is too op, some say it’s on a good spot, its all the other weapons need some buffs. I just wish the sword and hammer could be at least on the same level.