(unless you meant the day after me munching 3 chili cheese burgers, then you got a proper male storm /and thats with giving my coworkers a good 10 meters head start)
i’m not sure i follow you.
since i only ever played auric maelstrom if no events were going on (recently testing more HISTG to judge whats really the “hardest” mode), i got A.S.S exactly that way and specifically had a plethora of alt+f4 folk.
to the point of switching whole teams twice during one match start to finish.
the irony is beating the match regardless but it interrupts the flow of the game tremendously in my book and honestly i rather have a proper defeat than being saved by the bot-bell.
when A.S.S was “new” the alt+f4 was almost unbearable, glad it got less since then.
so honestly, weak folk looking for the easiest way are gonna do exactly that given the chance whereas proper karkers do their maelstrom and wonder what bling just got unlocked playing the game.
personally i prefer the later.
now for some real gauge of skill i’d say titles for every 100 succeeded auric maelstroms start to finish.
maybe different titles for harder stuff like I II V E G or C I VI and “fun” stuff for dog or mutant mangling.
personal penance or where if teammates go down, it won’t count? (just like the maelstorm penance)
regardless if personal or team based, 100 auric maelstorm completed would be cool to farm for a title. and i like various titles for having completed specific maelstorms (however not only once, but things like 10, 15, 50 with each tier etc)
judging from the current maelstrom population the chance of at least 1 “unfit for auric” ™ (that should be the unchangeable title for altf4’ers) is about 100% per match.
so having 100 under your belt despite the deadweight is even more worth to the title
if fatshark would “branch out” there could be a premade section, then naturally without anyone going down, otherwise whats the premade for?
hope they add more penances, the 100 maelstorms one is cool (i think id unlock automatically cause did them a lot, if they keep in mind of past player progression)
i’d like to see also a continued and upgraded portrait for the x kills for the heretics which iirc got nerfed and the number was decreased
i said it a few times, it’s this “in a row” requirement that leads to people quitting as soon as they’re down, and nothing besides removing this requirement will fix it. just make it 100 successful auric games or so, this still shows a degree of experience. the winning streak can be broken by random bs like chaos spawn dropping you in the floor, trapper net through 10 crushers, or even joining a lost match in the end screen because someone else pressed alt-f4. it’s only bound to make people nervous when they’re nearing the 10th game and blame their teammates for whatever goes wrong. yes, there are plenty of teammates working as difficulty modifier, but this “in a row” only makes this worse and goes against the base of the game, that is working together.
ALT+F4:ing to circumvent being “downed” to complete harder penances has been an issue with the Auric penance, and to this end, we’ve introduced more checks when players reconnect.** Players will now respawn back with the health count they had upon leaving, instead of being spawned with a minimal % of hp, and players who ALT+F4 to get around being downed will now spawn back hogtied.