Plans for content after Winds of Magic (definitely not a Roadmap post)

Let’s go back to Bögenhafen lol.

Kidding aside, yeah. I think having some reassurance that something is always just around the corner with some rough deadlines in general would be nice. I think regardless of what direction they go, just having regular updates and reassurances that things are always around the corner is essential to keeping the game alive.

Like, I know that crunch time is huge for Winds of Magic, but the fact that we haven’t had anything besides the beta since May and no real content update since March (or longer, depending on your view of 1.5’s Ravaged Art/Weekly Events and 1.6’s limited time map as “content”) is a huuuuuuuuuuuuuuuuuuuuuuge negative to the game that just makes it look really unprofessional in the current era of game development. Cancelling Sonnstill in the name of crunch really just makes me dislike Winds of Magic automatically because of the absolute “all hands on deck” nature of the update.

Being able to confidently say that the next Vermintide update is always 2-3 months max away really would help a lot, in my opinion. I don’t know how important it necessarily is to know what exactly they’re working on is versus having timelines on content updates. It lets there be some element of surprise when new stuff is in the works. Maybe release teasers at most, before updates.