Issue Type (Required):
Other
Issue Description (Required):
Phantom hits are an occurrence when the client hits an enemy, but the server disagrees and the player’s robbed of their input/effort. The problem becomes more prominent the higher the latency goes, but it can happen at any point so long as latency exists. This problem extends to all other forms of player control (except camera movement), like moving, weapon swapping, dodging, using abilities, etc…
Steps to Reproduce (Required):
- Play the game as normal online
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam