I appreciate the efforts on trying to make bursters less annoying, but I have to say how glad I had been by seeing the changes in patch notes is how disappointed I became later. So far, these changes make the following scenarios obviously more frequent than before:
- Burster targets a teammate and there’s no way to push it. This becomes much worse when the targeted teammate is backing off. The burster will completely ignore you, walk through you and explode at your back. This feels really really bad.
- The burster doesn’t get pushed away immediately by the first push.
- Not sure about what really leads to this, but now it’s more frequent to run into the case that you dodge backward like for enemy fire grenade and a follow up burster lunges toward your previous location. Then you’ll have to take that explosion desperately.