Performance Degradation/Loss TIED TO PARTICLE EFFECTS (Inbuilt Ray-Tracing Causes Crashes?)

Issue Type (Required):

Performance

Issue Description (Required):

I’ve noticed a Significant performance loss of about 15-20% on average since the Update

My specs are: 9800x3D - 4090 - 4K Resolution w DLSS Quality, Frame gen x 2 and Preset (L) forced via Nvidia App.

It happens mostly during big game fights, so I assume the it might be Particle Effects or the Nvidia Preset (L)

My friend uses default game DLSS settings (default present and DLSS Version of 3.5) and they’ve also noticed performance degradation.

Restarting the game help for a bit but then performance drops again by 15-20% on average.

Edit: - I’m certain it’s some type of memory leak, since performance degrades over times and requires a restart to gain fps back again.

Additional Nots: I’v noticed that Pox Gas and Rotten Armor on death Gas Explosion seems to affect performance in a bad way.

[PC] Do You Use Mods? (Optional):

Yes, and I’ve tried disabling them

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

PC - Steam

absolutely something with particle effects

My experience with particle effects as well. Shoot a charged up voidstrike blast on the ground before you (hitting some enemies), and see your FPS going down with 30 for a little bit. Didn’t happen before the patch

This, exactly one of these.
I don’t even understand WHY it halves your frame rate.
It’s a simple effect, should cost barely anything.