Don´t do more mistakes… i beg you FS…
Have you seen this new thread?
I wanted to comment this, but i saw your hotfix - information now.
So let´s talk about a lot of “cries/wishes” and what you´ve done.
This game don´t have that big content. You had 13 repetitive maps, a bunch of red´s and cosmetics in the past. Red´s were really rare and something special. So the ppl start to cry “i got no red, my friends got red´s”. You “fixed” that problem with a higher droprate.
The ppl started to complain about duplicates after 2 weeks and wished a red dust - crafting - system. Ok that seems entitled so far, but what if the higher droprate killed the playerbase and a red crafting system will kill it again?
Like you see in my linked thread above, a lot of ppl play to get some rewards. If you´ve played 500h and got no or just 1 red… that was unrewarding. Duplicates are unrewarding too. So a lot of ppl left the game. What will happen if the rest is able to craft their missing red´s with the 300 duplicates in 1000h gametime?
They don´t have a goal left then and just a bunch of ppl play this game for fun only.
This system is a big mistake again in my eyes. You should´ve separate red´s into 2 sections. The red´s with skins only and a good droprate / red´s with skins + maxrolls with a decent droprate.
Or you may should´ve gone the way like diablo. So that ppl are not able to roll more than 1 stat. So they´ve to farm the same weapon over and over again to get their perfect stats.
Just please please think about it. If you give the option to craft red´s out of duplicates, you´ll fulfill the wishes of ppl with 500+ / 1000+h gametime. That seems ok, but you´ll kill another aspect, “what make it worth to grind”.
The most ppl left games like vermintide or diablo at the moment, they got their max - equip. / lvl. As long as ppl have a goal (get that red xbow, get that 1 cosmetic, etc.) they´ll continue to play. If they can get all trhough crafting with 24701974 mats they already have on the bench, they´ll finish this goal.
This game got no ranking, no “paragon - lvl”, no endless difficulties or completely randomized maps. Some challenges are straigt up bugged or nearly unbeatable ( the pit contains both ). The normal quests are even runners. So what do the most ppl do? Hoping for their last red´s and cosmetics. Cosmetics we contain from strongboxes and red´s you´ll present us on a silver tray.
I don know that robably 99% of all forum members don´t share a lot of my thoughts and i do know, that you FS just want to return your mistakes and fulfill the wishes of the community.
But really… i beg you so hard… think about what you want to do. My last discussion was with @SmokerT69, because he wanted all strongboxes quite fast / based on the players gametime. I told him the same…
He is a player, who is able to play this game for fun, just because he loces it. I play this game for fun too.
99% of the playerbase play games for loot, to mess with other ppl, to feel special and to get rewarded.
My GF started to play legend recently and got her first red. “Yey my first red, we can play it more often now to get more etc.” She didn´t even wanted to try legend before, but lvl 30/ a decent build and the first red changed her mind from “too hard” to “cool”.
She is 1 of the 99% and if you´ll give her the option to craft her missing red´s, she´ll leave. That´s a 100% promise. She might play some couple of games because of me, but that´s all.
I don´t say you should ignore your community, but think about what they wanted in the past, what you did for them and how they reacted.
This game can be much better in many ways, but as long as you follow those wishes of the community, you´ll kill it slowly.