Patch #4 - Blessings of the Omnissiah

I am sure I can, I am not talking about it as a general experience. I am talking of the issue when it does occur. And how hard balance, and trying combinations out, and power scales between players can be an issue.

I DM pathfinder games every week. And let me tell you no one is having fun if I have a party of widely ranging combat competencies and abilities in the party. Some will find it too hard or too easy, not due to die rolls or skills but just because of how they chose to make their character with feats and classes… but at least they can change those things and their ā€œbuildā€ isn’t random.

As an extra thought I feel the goal posts get shifted constantly between the stats don’t matter and the stats do matter enough to lock behind rng.

Idk, pretty funny overall.

I’m just tired of RNG as a device to bog down players. I’m old, I’m tired of it. I miss the days of gaming with little to no RNG. It just weights down on me constantly.

You know, sometimes I take a revolver to go to damnation. I did it yesterday cause it was low intensity…
But we got the famous bug where a low intensity becomes a nightmare.
It was hilarious, we were laughing at the situation. We were saved by a psyker that was really good (let emperor blesses the surge staff!).
Well, we made it, and completed the mission.

I had my combat axe I have shown and the revolver. I have died 2 times (the psyker died also 2 :p).

You dodge, you parry, you take cover, you stay in coherency.
When I play my zealot, I take lot of damages cause I have to go in the melee and sometime I am out of the coherency.
That’s where dodge/parry comes.
But you already know it… or you should

If you really want to go with grey weapons, who I am to dissuade you?
But, maybe try to take orange weapons. This is not cause there is RNG that you are forbidden to use an orange weapon. Don’t you think there is a balance between a grey weapon and a not 380 with T4 blessings and T4 perk weapon?

Well, now I will let you argue that the system cannot work for you cause you can’t have in 24 hours all the blessings at T4 and a 380 weapon perfect.

I stop here

The biggest tell is that you cited 24 hours as if people haven’t been playing for over 300 without even seeing a T4 blessing but I digress.

The thing is at the end of the day if they stats did not matter they would have just went for the VT2 power system and made it all flat but they clearly DO matter or they would have saved themselves the headache.

That’s it, that’s the post.

If I didn’t have to navigate this headache of an item system I would still be happy to play the game but because I do I need to actually question what their design intent was behind it and mostly came to the conclusion that it makes people feels special when they get something that other people don’t have or can’t get / build towards.

yeah! the perks are far from ideal. i’d much prefer flak and tier 3? tier three crit damage?

Critical hit damage is actually a really bad perk. Even if you’re critting 100% of the time the damage it adds is insignificant due to the way it interacts with their modifier system. Same with weak spot damage. You get so much more from +damage to flak/unarmored/infested/carapace etc etc. Found this out the hard way… Nice weapon though!

So don’t do that, earn mission reward items, and buy grey items from the shop? The fact that shop premade items still only get like T2 blessings tops means they’re not really where you should be buying your items nowadays, and people have reported creating new items in very few total mission runs (zero if you assume someone’s account already has a decent wallet of ordo/plasteel).

Seems like a weird thing to fixate on, but well…maybe if that’s your attitude you aren’t really interested in the game in the first place?

Yeah they really need to change the magnitude on it. By a lot. I don’t mind if they want to commit to super weird wording on it, but the fact that the magnitude is a complete joke is what makes is absolute trash tier.

i’m aware, i did say that. it is not perfect, i would also distribute the stats slightly differently, ie it is not perfect. but it’s pretty flipping close and i could build an interesting weapon out of it. given the rest of my build it’s not my least prefered choice, which i rerolled.

but like literally in one day i hit that criteria (perfect stats and two T4 blessings)twice. the second one i was cheating in a sense i’d been sitting on 380s i was waiting for the system to get more permissive to roll for. and who knows maybe they’ll buff critdamage, or nerf or buff any other part of this and i’ll only be able to adapt some of it.

loosen the criteria ie good stats but not perfect with T3/T4 or T3/T3 and i have an abundance now, including on a character i didn’t really grind much at all for (since progress on my main carries over. and the inverse! that T4 shred is from my veteran’s milk store funny enough). i can make a ton of builds and it didn’t take very long. literally, in the time it took to join and participate in this chat i made two god tier axes.

like i can’t stress enough how it took me the entire time i have played to now to get one axe that good. the odds have improved a lot. improve brunt’s thing so there are more available 370+s at higher cost and the system would be totally to my liking.

So what? You spent 8.780 Ordo Dockets on that. Obviously the system is designed to not give you a 380 every roll. But it’s not terrible.

Edit: I used Brunt’s Armory 3 times now.
1st roll: Dagger with 344 power.
2nd roll: Dagger with 296 power.
3rd roll: Dagger with 377 power.

It took me three rolls to get something decent.

I’ve read the last 100 or so posts and they are all about the crafting, RNG and whether or not it’s in a good place. I did check out this patch and I wasn’t too pleased with what I saw, but that’s kind of besides the point. Did I accidentally purchase a game with a core gameplay loop focusing on inventory management?

I enjoy what I believed was the core gameplay (in-mission), I currently despise the ā€œprogressionā€, but most of all I’m certain that I didn’t buy this title to spend 50%+ of the time in menus. If I were to come back to the game it would be to play it, not to gamble and sort my inventory. This is just nuts… :peanuts: :peanuts:

Yes. I don’t think this can be stressed enough.

I feel little incentive to return to the game, but the one thing I know is that when I drop by for a visit I’m going to continue simply ignoring items. Well, I have been doing it almost completely for at least half of my gametime.

If you spend that much time in menus or Mourningstar, that was your choice. Not the game’s choice. You did that.

Disingenuous to say that when it’s systems incentivize you to do that. Make the whole progression loop part of it you know?

I think you’re missing the point. Either way, no worries, I don’t play the game because I don’t find it enjoyable in it’s current iteration.

Can relate, spend hours on Destiny 2 clearing out vault on weapons I’ll never use but still keep.

It’s possible for someone to do that maybe the first day of the new system. Once. Beyond that the people being disingenuous are the ones saying it occupies 50% of their session time when it clearly shouldn’t.

Currently trying to get some good autopistol blessings. My current loop is play a Heresy match for 20-30 minutes. Then spend 2-3 minutes in the Morningstar buying a grey autopistol then upgrading it twice. Repeat. I’m spending like 10% of my time in the Morningstar and I fail to see how the game is encouraging me to spend more than that. Do you just sit around staring at the armory lovingly? I’m confused.

Do you even RNG? Your results will be different to my results, and to a degree, that’s the issue with RNG.