It’s a bet then, lol.
If Fatshark changes crafting or releases GSC without Nurgle interaction, you lose and I win. And then YOU OWE ME YOUR SOUL, VARLET.
It’s [GSC] all but confirmened at this point
Eh, I’ve seen the arguments, but they seem to rely on three things:
Wyrmwood’s messages. Specifically where she describes chanting cults and “things that aren’t and never were human” crawling out of the depths, and again while being hunted by something that never stops. Things that were never human is a weird way to describe GSC which are part human and derived from humans. Chanting cults are not exclusive to GSC and would be expected from the Admonition Cult. And there are plenty of hunter-type things that aren’t lictors (which isn’t actually a GSC unit anyway). This is one of them. Daemons seem to fit her descriptions much better.
Convo lore snippets. Yes, they mention genestealers (Xanatros, need I say more?) but they also mention Necrons, Orks, and Eldar. Ratling, Nightsiders, and several other varieties of abhumans come up. They talk at length about the Eye of Terror, the Cicatrix Maledictum, the Golden Throne on Terra, and a great deal more. Somehow, I doubt this hints at an eventual mission in the heart of the Imperial Palace. These are lore snippets meant to get people interested in the lore and dive into the wiki for a couple hours. The only convo snippets I would even begin to consider hinting at future developments are the ones that comment on our immediate situation. The ones about the quarantined hive city, the evil in the deep beneath Tertium, corruption in the spires, etc.
The well-trodden trope that hive city = genestealers hiding in its depths. It’s possible but quite simplistic.
Now, I would be for a new faction and xenos would certainly add some variety and potentially up the horror ante for the game with all sort of creepy-crawlies, but if we look at the wider military situation of the scenario they have made there is one possibility that is much more likely than the rest. Sure, the devs could write anything into the scenario and have, for instance, a Dark Eldar Reaver fleet plop into the system tomorrow, but barring any such extreme ***-pulls there is one faction that is already in theater, is allied with the forces we are already fighting with, and has been at war with the local Imperial forces for nearly 10,000 years. The Darktide. Oh, and the game is even named after them.
Of course, we don’t know what they are. The only hints we have are in the Moebian 6th devblog and the official Luetin lore videos. They are some sort of xenos, most likely a minor xenos race, and they are Chaos-corrupted and that’s about it.
Another argument against gene stealers and tyranids is that they have been/will be done by Space Hulk Deathwing and Space Marine 2. They run the risk of coming off as a redux in SHD’s case or simply less impressive than battling an entire hive fleet in SM2. In other words, they’re better off sticking to their own court.
I agree on your point with Wyrmwood’s message and I honestly don’t believe that was Genestealer related.
To me it sounded like a teaser to Daemon related stuff. Possibly Nurgle, since it makes the most sense.
It could also just be a teaser to another mission without anything extra in it. Remember Bögenhafen release? 3 long missions with a lot of dialogue drumming this big bad Daemon up. Turns out, the scary Daemon that is teased leading up to the last Bögenhafen mission finale is a McGuffin item pickup. And they didn’t do anything with it. You didn’t even have to carry the thing throughout the level dealing with Corruption. You just grabbed it at the end and rushed to the portal in 20 seconds. There was even a “Gotta go fast sonic” achievement for doing it in 10 or so.
Wyrmwoods message could be another such cocktease. Fatshark has creative and detail-enarmored writers.
I feel their gameplay department often doesn’t match that ‘energy’. So you end up getting good lore material and extensive dialogues building up a world, that still translates to “kill more basic rats / muties / stinky bois”.
Yes, our characters talk about lore a lot. But the decisive matter is that there is only another Hive City (maybe two?) on Tertium. And in reference to that it’s strongly hinted at.
To me this is a direct confirmation. And don’t get me wrong, I’d love some crazy different faction. But the reason it’s likely GSC is what Enclave says following, to which I want to add…
GSC are the easiest to to add tho
AND they fit the scope. GSC plays in the same arena of Nurgle Cultists “throw another batch of cannonfodder with unpleasant gifts (diseases) our enemies way”.
Most other factions do not fit that scope or mentality.
You straight up can’t build a Horde Shooter / Slasher around killing Slaneeshi / Khornate Elite Soldiers. And with Tzeentch you get a bunch of birds and these tiny blue horror things.
For GSC you wouldn’t even have to change or rename the armor system, since they’d be using similiar armors and infestation of a Genestealer can be a thing.
But the decisive matter is that there is only another Hive City (maybe two?) on Tertium.
If you look at the globe of Atoma Prime found in the consulate in the Hourglass, it has quite a few hive cities on it. It’s missing some chunks but I counted at least 5 cities the one time. I suppose it could be outdated, and those extra cities could be dead or abandoned, but that seems extreme. I would expect that Atoma Prime holding the capital-world status for the Domain over such populated worlds as Crucis and Branx Magna would mean that it is quite populous too.
I do expect the quarantined city to come into play at some point. My guess is that it will be our version of the Chaos Wastes with extended rogue-lite expeditions into it.
I know that it’s a Stubber. Sorry, I should’ve clarified that. I just saw the gunner art and thought it would be better with a Hellgun. Hellguns are the ranged weapon I would love to be implemented the most.
But achlys… Can you explain why the stamina? and what blessing you use.
Brutal Momentum amd Shred although I’m sure replacing Shred with Headtaker would work just as well if not maybe better, still need to try that. Basically in patch 13 I believe they slightly changed its moveset where after doing a push attack, which in the Achyls is a horizontal swipe you go back to your heavy 1, which is another horizontal swipe. So if you heavy 1, push attack, heavy 1 repeated you are constantly swinging horizontally (side to side). I really didn’t like the playstyle, it wasn’t fun for me, but it was effective and got most melee kills and damage in the lobby.
For context I tested out on a Scryer’s Gaze crit build psyker.
Okay, so let’s see what was right (so far definitely wasn’t expecting a 2 parter);
Vet getting their skill tree rework and keystones
Pc players pearls
What we didn’t expect;
New zone the carnival
Inspecting players in the hub
More Jesper’s bangers
New cutscene (hopefully this is consistent thing with updates we could actually get some form of actual story)
Now it’s traitors curse part 2 predictions
Personally I expect with certainty;
A new map for the carnival (seems pretty reasonable that a new zone would get 2 maps minimum)
Squidward’s hopes and dreams;
Some form of update to the store that makes it suck less
Crafting improvements (spending 15k plasteel on rolling mk6 power swords to not get t4 power cycler is not fun)
A new boss or enemy type (just going off the latest vox cast)
Fully armoured kasrkin(with visored helmet pls), scion set or cadian set
Update the commissary it’s been over half a year since it’s seen any new inventory you can’t just add a shop and then abandon it.
part 2 what i think we want to see.
Scoped Ryza Hotshot lasgun,
Scoped Hotshot Marksman rifle
Two handed weapons
board and X
Plasma and Bolt pistol
Two handed Power swords for our Zealot RP Crusaders.
I think there will be atleast 1 new weapon in part 2 and I really hope they fixed the abyssimal chain axe. a new assassination mission vs a psyker probably a mix of burblespew halescourge and the other mage guy from vermintide 2.
Fatshark won’t make any Darktide DLC, one reason for that is simply because of the way that the mission selection works. They’ve also said that all new (non-cosmetic) content will be entirely free to all players.