Overhauling Vermintide 2: Part 1 – General Changes

When a trait is so un-used that urban rumors start about it :skull_and_crossbones:

Yeah, I read it when I wanted to double check some of my ideas or to get inspired for new ones.
For example, I got the idea for the change to the THP on kill talent from there.

" Any player who uses a healing item (on themselves or on another player), heals all the other allies by 10% of their missing health. Additionally, whenever another party member receives temporary health while at full health, you gain 25% of that temporary health instead."

It is both absurdly broken or stupidly useless. Like SoTT THP leeching.
With good team and shield basher it is OPAF
With bad team it is just useless.

You should avoid such things.