Issue Summary:
Getting hit while wielding the crowbill doesn’t trigger the overcharge animation. It still causes you to slow down and be unable to attack or block, but that’s it.
Also, when you stack 10% attack speed and swift slaying on the crowbill, it causes all kinds of sound errors. The sound for attacking doesn’t seem to be able to finish when attacking that fast and hitting multiple enemies. So they stack on top of each other and then there’s simply no sound at all from the weapon until you stop attacking.