Just a few suggestions to make OCE a little more competitive and Fun to play.
New passive: Ablative Armour
Every 5 seconds Bardin gains a stack of Damage Reduction. Stacks up to 5 times. Each stack reduces damage taken by 5%. Taking damage removes a stack. Every 5 seconds when at 5 stacks, Bardin gives a stack of Ablative Armour to the nearest ally. Ally stacks up to 3.
LV 10 talents
Scavenged shot removed Replaced with-
Piston Power: melee power increased by 10% or 15% against armoured. Bardins heavy attacks with melee weapons gain increased stagger (enough to knock down a storm vermin/ stumble a chaos warrior but not stagger a monster)
Lv 25 talents
Piston Power and Ablative Armour removed
Every 120 seconds Bardin generates a random bomb in his inventory, holding a max of 3 bombs. When holding 3 bombs Bardin will spawn a random bomb at his feet every 120 seconds.
Bardin can only hold 1 bomb in his inventory. Any Bomb picked up by Bardin is replaced by Morgrim’s Bomb (chaos wastes boon). This bomb cannot be traded with allies.
LV 30 Talents
Gromril-Plated Shot buffed
Rate of fire increased by 5%
Shots explode on impact for 30% of initial damage.