Issue Type (Required):
Talents
Issue Description (Required):
All things I tracked so far, I thought it best to submit this in one post.
Steps to Reproduce (Required):
Burst Limiter Override
- base stacking buff also increases
ranged_attack_speed
by default, which should either be mentioned in the description or, more likely, be removed since buffing ranged attack speed seems to be the purpose of Heat of Battle
Crunch
- talent grants 10% melee damage and 10% melee stagger strength as per buff template up to 40% each; talent description pulls its values from talent settings which are not called by the buff template
Hard Knocks
- the debuff applied to enemies (
damage_taken_modifier
) increases damage taken from any source; description specifies “more Melee Damage”
Intimidating Presence
- Ogryn’s starting aura still grants heavy melee damage instead of
melee_damage
like the augmented version
No Hurting Friends!
- buff template does not call
coherency_extension:in_coherence_units()
; unlike the description states, coherency is not required, talent procs on allies taking damage at any distance
Unbreakable
- the melee damage buff has a 5s duration; description states “on next Attack” which implies the buff would be removed
on_sweep_finish
or the like rather than being timed
Unstoppable
- struggles to properly deactivate when unselecting or changing Heavy Hitter keystone modifiers in psykhanium
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam