Issue Type (Required):
Talents
Issue Description (Required):
All things I tracked so far, I thought it best to submit this in one post.
Steps to Reproduce (Required):
Burst Limiter Override
- base stacking buff also increases
ranged_attack_speedby default, which should either be mentioned in the description or, more likely, be removed since buffing ranged attack speed seems to be the purpose of Heat of Battle
Crunch
- talent grants 10% melee damage and 10% melee stagger strength as per buff template up to 40% each; talent description pulls its values from talent settings which are not called by the buff template
Hard Knocks
- the debuff applied to enemies (
damage_taken_modifier) increases damage taken from any source; description specifies “more Melee Damage”
Intimidating Presence
- Ogryn’s starting aura still grants heavy melee damage instead of
melee_damagelike the augmented version
No Hurting Friends!
- buff template does not call
coherency_extension:in_coherence_units(); unlike the description states, coherency is not required, talent procs on allies taking damage at any distance
Unbreakable
- the melee damage buff has a 5s duration; description states “on next Attack” which implies the buff would be removed
on_sweep_finishor the like rather than being timed
Unstoppable
- struggles to properly deactivate when unselecting or changing Heavy Hitter keystone modifiers in psykhanium
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam