Ogryn rework 2

I can see now why my reworks failed… It really intimidating to go through all your notes especially as it is organized. I do agree on the jist Ogryn needs some tree fine tuning and then a deeper look at specifically unused talents the most, as well as some strange talent positions.

But I only call for some tweak I think most of the work has been done they could start with just a few talents / weapons every patch