Thank you
Hmm I have idea, if player rage quits after aggroing daemon host, it should leave match and follow aggroing player to hub and kill him, if he ragequits from hub to character screen and when he logs in next it will kill him again… then if he tries to reconnects to same match or join a new match it will kill him again.
It should actually follow them out of the computer completely and corrupt them in real life. It should follow them to their job, to their wedding, to the toilet, to the bar. A heavy reminder of their heresy.
I also want to add that I just realised I cannot block players who are offline.
At least they can’t bother you either when they’re offline.
Good luck to em!
If someone messaged me on steam with some “disparaging” words, Id just block them.
Anyway, nobody bothers me and I dont bother them
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