Ogryn Grenadier Gauntlet punches are heavies

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Issue Description:
Light attacks on Ogryn’s grenade gauntlet apply heavy perk effects.
Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]

  1. Equip the Ogryn Grenadier Gauntlet
  2. Equip “Best form of defense” or “Blood and Thunder” Feats
  3. Tap left click (holding left click and the special attack also apply)
  4. apply bleed and regain toughness as if you were to heavy them

Mission Name (If Applicable):

PPC:
[Steam]

crippler38:
[Steam ID/Steam Profile URL/GamerTag]

Approx. Time of Issue & Timezone:
[11/26/2022, 7:20] [EST]

Reproduction Rate:
100%
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[Screenshots, recordings, links to Twitch VODs, etc.]

Upload Console Log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload here

Upload darktide_launcher.log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide
  4. Locate the darktide_launcher.log in this directory
  5. Upload here

Allready memtioned in other threads.
I stick to my opinion, that I hope this is not a bug but intended.
IMHO the GG is a meelee-weapon in the ranged slot and by this mechanic it kompensates for ist ranged lack…

As someone who uses the Grenadier Gauntlets a lot, I would hope that this doesn’t get removed and is intended behavior.

The toughness regen and bleed that you can get with it compensates for the horrible damage vs. multiple targets on the light chain.

If this does get changed, I would request a damage buff when attacking multiple enemies with the light/heavy chain (Right now the second enemy onward takes only 10 damage from attacks, yikes)

I love my fist build!