Ogryn balance should be delayed (Edit: I was incorrect)

Tell me you havent looked really in the tree without telling me.

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Ranged immunity on charge alone is already a huge buff.

Yes other stuff should be nerfed (gold toughness, Psykinetics aura, tac awareness, whatever). That doesn’t mean the Ogryn rework isn’t a huge buff across the board.

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With just a quick remake of the classic heavy hitter build it’s already pretty obvious ogryn’s gaining a lot over the previous build:

dodge through small enemies
quicker rock
dodging whilst charging
heavy hitter quicker to stack
heavy hitter stacks with lights
35% damage
12.5% strength
10% weakspot STRENGTH
5% stam on stagger
42% dmg reduction
20% ranged dmg reduction
5% toughness on light
2 bleed on lights
10% attack speed
120% cleave

Whilst losing:

5% less toughness on heavy
20% speed to allies on ult
4% cd reduction per elite killed - the only real loss
16% dmg reduction from bleed (will not happen often)
15% dmg reduction whilst charging attacks
1% heavy hitter damage
10% rending on elite kill
2.5% damage per enemy hit on next hit
5 toughness

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Yah his talents are obviously better think they want more utility talents though or even new core concepts for ogryn class. I think increased movement while blocking/bracing. DR or ranged DR by blocking/sprinting with non-Shield and general speed talents would go a long way in this regard.

Personality excited for damage and variety of them but not much game changing talents for me beside new passive.

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In this post there are already some hidden nerfs shown. His dr is nerfed hard, twice ! Lower overall dr and lower overall thoughness = much less tanky, the math aint mathing.

It does not matter what they change about his dogde if it still is the only one without linger !

You are also blatenly lying about the bleed talent. It is used in almost all of Ogryns builds with a few exceptions. Ogryn doesnt need more damage on melee.

Edit: im reading more of your comment but man, you are just making stuff up out of thin air. Naming the same thing multiple times in a different way, the way you add up and substract number also isnt correct, naming things already in the game or even using a fully stacked heavie bitter as an example vs what ?

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I can’t wait for the update to come out
People to


OMG OGRYN IS OP NOW HE’S SO GOOD NOW

and then a month later havoc is back to 2 zealots pysker and voc plasma veteran and ogyrns are a instant kick from random group finder lobbies.

As said as long as the other 3 classes stay at god tier while fatshark actually balance ogyrn there’s going to be a problem.

It’s the same problem with most of the sandbox there are these obvious outliers that make balancing the rest of the sandbox a nightmare if fatshark continue to refuse to nerf but then try and balanced things that aren’t even comparable to the utter memes that are plasma gun, dueling sword and voc ect.

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I already accounted for that in my numbers. He now has a 10% toughness node and a 5% node, with a further 5% being added onto his passive damage reduction talent. The old tree had three 10% nodes, but one was locked into the gunlugger line which no one is going to take.

And I’m not lying about the bleed, most people will use pickaxe and the pickaxe is very quick to kill enemies. Why would I also not use stacked heavy hitter? I’m using it for both examples? It’s even quicker to stack in the new tree.

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I just find it actually kind of funny by the smoke & mirrors show that I knew somehow they were going to stealth nerf him in some fashion, FS just cannot help themselves, lol. That’s why I’m almost never excited for any FS updates as they mostly always disappoint if I have high expectations, I’ll just end up in heartbreak. So now, I’m a pessimist… thanks, Fatshark. When they said “reworked Ogryn tree” I was like… “okay…”

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I agree it is quicker to stack

The most populair is the Shield, which is now nerfed.

Second is pickaxe and basher.

His tankyness get a big nerf, others already calculated it so i dont get how yours says he is more tanky. Mind you damage to you is calculated on your Total thoughness and DR. (Bit more complicated)

Left tree is slightly better is you take into account light attacks number wise

Middle is worse

Right is unusable in high content, you straightout cant use it unless you run ripper now and even then you are holding your team back.

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u are right and the best ogryn player ive played with you in havoc matchmaking. absolutely carried me easily. peak darktide gaming, one day ill play like u. cheers

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I’ve already shown you, he has 5 less toughness running this build I made. They’ve built 25 more passive toughness into Ogryn bringing him from 50 to 75.

Pumped Up will give you 15% damage reduction most of the time.
Can’t Hit Me Again will give 20% damage reduction for one ranged volley, with a cooldown.
At max Heavy Hitter stacks we’re getting 12% damage reduction.
With max stacks of No Hurting Friends! you will get 15% toughness damage reduction.

And if you really wanna pump it, switch to Feel No Pain with Stay Close!
That’s gonna give you something like 25% toughness damage reduction and 65% toughness replenishment.
And there are even more talents for damage reduction if you really need it like Focused Fighter or Strongman.

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i dont think ogryn is a support class considering you can do a ton of damage with your melee and stagger the whole map with your Melee!
sure, other classes absolutely demolish everyting but its always using ranged or ‘magics’ (psyker), ogryn literally staggers every enemy (aside from bosses) with just melee and has very wide swings and this is useful in itself. ogryn does not have quick executions which makes it a bit less fun for auric (hgh int stg for example), but hes really fun and useful in havoc to keep hordes at bay. you tell me you can do this with your zealot and a duelling sword? of course you cant, even wth a heavier weapon like the relic blade you still cant keep a buffed horde at bay in havoc 40, you simply dont have large enough swings and cleave to do that, one or two mobs are gonna walk right past you and maybe theyll take a swing or two agaisnt your fellow ally and they die. ogryn is a “support” class by killin and staggering everyhting. i achieved a similar gameplay with Zealot + Crusher but it sdimply doesnt do enough damage, while ogryn has that amazing stagger + dmg. idk. i think youre not entirely wrong because other classes just have ridiculous firepower, but u just gotta accept ogryn has the strongest melee and its not a bad class, you are big and have big swings and with that you can keep enemies at bay idk what else to say man ogryn is good and requires the most skill of all the other classes and its definitely not bad but not op either ill give u that

“ogryn is a support class”
yea, hes a support by killing and staggering everything. hell yeah man.

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Yes.

Purge Flamer…

Thank you.

Then why comment? What?

Objectively, the worst class & I’m saying this as it’s my favorite class too.

The only thing Ogryn has is stagger, horde clear & a few minor things like charging into mass bleeds. Other classes have infinite toughness on demand, nades, infinite cleave (purge staff), etc, etc, etc… I can keep going if you want. He’s strong in melee, yes, but not literally the strongest… Veteran & Zealot are miles better if you know what you’re doing. I can take out 5 crushers in like 10 seconds. With Oggy it’s like 30 seconds or more. It’s not even a contest. Have you literally never even play all the classes? You would know basic facts like this.

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“yes.” yes i agree

“purge flamer” i was talking about melee, i played h40 with a zealot who relied on flamer to deal with thick masses of enemies and it wasnt fun seeing him eat up all the ammo

“thank you” your welcome but my point was that killing everything isnt being a support. support in every game means you help the ones who do the killing, ogryn DOES the killing.

“then why comment” because as i said in what you quoted, i said “youre not ENTIRELY” wrong. focus on entirely

“the worst class” ogryn also has infinite toughness on demand if youre just always seeking to melee enemies ur toughness is replenished so fast the only thing that can outpace your toughness regen through melee is a double buffed reaper in havoc, but in every other difficulty or gamemode your toughnness regen literally outpaces everything, provided youre always on top of your enemy, which is why i say its the hardest class and the one that needs the most skill

and about the purge staff, ur comparing a ranged weapon to a melee weapon tho. ranged will always be stronger. its just how darktide is, accept it or play vermintide. i accepted it long ago

I genuinely don’t think you’re really understanding where I’m coming from. He’s a support with literally inferior nodes at every compacity did you ever read literally anything above even from the other people here? What more needs to be explained here? It’s sounding more or less somebody is kind of grieving from basic factual evidence. That would be very nice if he could compete with the other classes, but saying so now is utter nonsense. Only from the handful of god players who are actually mechanically good with him.

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thanks for calling me a god player i know that i am very good

Never said that, I’ve never even seen gameplay of your skills, so how would I know & do I care? Probably not… You’re purposely misinterpreting my sentences because it actually makes sense. But from the maturity level at which you’re handling the conversation is quite telling, I must add. From what I’m reading it doesn’t seem you have much experience with all classes because then you’d obviously know this information. I wouldn’t be having to re-harsh it at all.

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anyway what i mean is since ogryn has infinite toughness while meleeing stuff and you can stay meleeing (because your melee swings actually cancel actions from every enemy including crushers) you have the perfect kit to survive in any gamemode, any difficulty with any modifier just by pressing leftclick and properly timing ur dodges.

what else do u want? also, ogryn will remain like that, so dont u worry.

and its ok to not seen my gameplay cause im not a showoff like those youtubers u probably watch but most of the strong strategies u see in the game rn were things that i started doing and it started trending

also yeah i dont really care if you think im immature because im here solely to discuss the game and not make anyone think about my life, my age or my “maturity”, i leave that part for my irl friends

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Yes, I literally know how it works. This is literally like pre-school knowledge you’re siting here. Very heavy stuff. I’m glad you understand this.

Don’t care, thanks.

Okay… :thinking:

Good talk… :person_facepalming:

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also imma be fair to you, you wanna talk about maturity but you cant finish a single message in thirs thread without a light insult, cant you discuss the game without trying to attack people? at first you said im grieving agaisnt “factual evidence” and now youre talking about maturity just cause i decided to drop the discussion idk so being mature is sitting here for hours discussing it wiht you?
the only factual evidence ive seen in this post is LogieThyBogie’s breakdown of what you lose and what you gain as a Heavy attack Ogryn player and you gain more than u lose. so the actual “factual evidence” you so talked about is actually agaisnt you man

imma head out hopefully the update makes us all happy. also idk how to use the forum properly so i cant quote what u said like u did but im glad u can do so

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