Nvidia Reflex not working with DLSS Framegen after latest patches

Issue Type (Required):

Performance

Issue Description (Required):

After the patch that bruteforce enabled FSR on all devices, Nvidia Reflex will no longer function with other Nvidia Features such as DLSS & Framegen with the wording “Disabled by DLSS Frame Generation”

This has worked fine before said patch and there is no incompatibility between these features.

[PC] Do You Use Mods? (Optional):

No, I don’t use mods

Reproduction Rate (Required):

Constant (100%)

Platform (Required):

Steam (PC)

[PC] Crash Report (Optional):

Launch the game with a 40 series card
Enable DLSS & Framegen
Try to enable Reflex

Upload Supporting Evidence (Optional):

1 Like

Hi! This is confusing, but the tooltip text is incorrect - it should say something along the lines of “Force enabled by DLSS Frame Generation”. DLSS Frame Generation does not work if Reflex is disabled, so they actually complement one another.

1 Like

Thanks for your response but it seems that it’s a bit more than an incorrect tooltop as the:

nv_reflex_low_latency = 1 under master_render_settings = { of the user_settings.config was reset to 0 consistently over the last patches.

it may seem like it’s enabled but there is very noticeable inputlag and framepacing issues which are what this feature usually gets rid off.

Did you ever get a response or answer to this? I’ve been noticing some nasty latency spikes in hordes. Only thing that’s helped is lessening any strain on the CPU. RIg: Rtx 4080, I7-13700K, 32 Gb DDR4 4,000MHZ