a) Noticing tons of invisible walls that stop my arrows when I try to shoot through them. Seems to extend ~0.5 ft around a lot of boundaries and objects. It’s more than would be considered reasonable.
b) When crouching, the aiming reticle displays full diflection and arrows fly wildly. I’m sure this must be a bug. Not sure if this is isolated to longbow but, at present, it’s currently impossible to aim while crouched as WS + lb.
Inivisble walls seem to be quite the problem, i think it’s that they put them in to stop ratlings shooting through things, but forgot that it affects players too
it used to happen to a lesser extend to the handgun and still happens i believe to the other longbow, although on keri it seems to definitely be a bug since moving makes you more accurate.
Yea, that’s indeed why I asked, a lot of extra ‘‘invisible walls’’ seemed to pop up for me and friends as we jumped into beta, seen a lot of reports on it on the forums too which almost makes it seem as though a lot of textures were made ‘‘solid’’ but weren’t trimmed along the edges so any protruding corners regardless of player-visible textures are currently stopping ranged weapons and effects.
Either that or new blocking-frames were added hastily to a degree that they weren’t trimmed appropriately in the process @_@
I noticed the invisible walls as well today, very frustrating when trying to snipe something from around a corner.
Curious as to whether the aiming while crouching thing is intended or not… I can imagine that IRL a longbow would probably be harder to aim crouching than while standing, but that’s pure speculation on my part.