New (un-bugged) smite's damage is nice, but needs less peril

I understand that infinite lightning was broken and needed to be fixed, and the new damage is nice, but it feels like it generates peril too fast, especially without the capstone. I’d say cut the base peril generation in half, and that’ll get things finally sorted.
(edited for grammar and spelling)

Haven’t tried that but after this morning update, my vet carries more amo lol. I’m not sure if that’s intentional. I don’t even spec into Wll Prepare (+25% amo).

A bunch of weapons got a max ammo buff among a few other things.

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good to know. thanks!

Specifically if you’re an auto gun or shot gun chad they both got a huge injection of ammo which feels amazing, as well as the Columnus pattern autoguns/braced guns and all the shotguns getting nice damage buffs.

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