New Mission Modifier ideas

Freindly fire. Self explanitory.

Drop mags: anything inside the magazine is lost when reloaded. single loaders like revolvers and shotguns go uneffected. perhaps hide the UI on the ammo left in the mag.

a combination mode of the two above. [ I admit it sounds painful but I actually enjoy playing with such limitations.]

gorilla warfare: tripwires on some doors, booby trapped chests and tinkered barrols that activate when someone gets in proximity, lighting the fuse.

dark visions: taking insperation from the mage tower or tower of treachery, feeding players odd visions, maybe images based on their character choices, deafening whispers, false terrain that cuases players to split.

I want a Tzeentchian cultist sorcerer to teleport around spamming bolts of change, but it would also be a shame to only have them behind a condition.

bring back tzeech twins from vermintide. best condition by far

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They’ll need to implement a loot type enemy so that 2 bosses can spawn from its death.

Really hope they go tzeench for the second hive city. Tzangors and horrors would be fun.

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