Tech Adept
Personalities:
The Inventor - The always mumbling to itself and losing conversations. Think of a very autistic person who constantly is thinking of how to fix, improve and create new machines every second. They do not socialize well with people and instead prefer the company of machines.
The Master - This person is very much like Hadron, very dismissive and blunt. This person has little humanity to them even before they became a servant of Mars.The Master is very dismissive of allied injuries, emotions and always criticizing their actions and failings.
The Explorer - Thai person is like the eternally thrilled person to see the machines of Tertium and wants to save them all. Think of a person who loves animals and would save them all but its machines instead.
Aura:
Relentless Advance - Allies have less movement penalty when aiming down sights of their weapons and flinch less when their toughness breaks.
Blessed Weaponry - Weapon handling is improved. Ranged weapons reload, ADS/Brace and Swap faster. Melee weapons have faster activations, swap faster and less stamina reduction when blocking.
Ammo Mule - You have 50% increased ammunition capacity and when picking up ammunition, allies gain 10% of that ammunition.
Blitz:
Cluster Mines - Thrown device that arms after 2s and remains for 30s. When an enemy enters its radius, it scatters small bomblets and detonates them. Charges x2
Razorwire Autospool - Throws device that scatters into razorwire horizontally. Slows enemies and damages them based on their hit mass. Durability decays as enemies pass through it based on their hit mass. Charges x2.
Meltabomb - Thrown device that can be detonated by re-activation of the Blitz. Deals heavy damage and knockback to all enemies, and allies, in its radius. Charges x2.
Ability:
Summon Tarantula - Summons a Tarantula turret armed with a single Multi-Laser that will fire upon enemies in its range for 30s or until it is destroyed. Will prioritize enemies marked by the player if possible.
Summon Servo Gun Skulls- Summons a pair of Servo Skulls with guns that will follow the player around shooting at enemies for 30s. Will prioritize enemies marked by the player if possible.
Summon Servitors - Summons a trio of Servitors armed with Servo-arms that will go about attacking enemies for 30s in melee until their duration expires or they die. Will prioritize enemies marked by the player if possible.
Keystone:
Dark Age Technology - Ammo boxes placed by the player have double the uses and empower the ranged weapon of players who interact with it for 10s. Medipacks placed by the player have double the duration and increase allied melee attack speed while in its radius.
Archeotech Ammunitions - Ranged weapons used by the player do not have ammunition. Instead they build heat in the same way as the Psyker builds peril. Killing Elite and specialist enemies reduces heat build up by 10%.
Omnissiah’s Will - Killing specialist and Elites enemies builds up Omnissiah’s Will. When enough enemies have been killed you get a free use of your ability. You cannot have more than one ability active at a time.
Unique Weapons:
Meltagun -
Volkite Charger -