Heya, Fellow Stealth Knife Zealot here
Thought I would post here just to provide some light on the current zealot situation based on what I have seen so far in this post and my own experiences within games.
First thing first, I do not approve of knife zealots that run away and try to be the hero of the story. That is not the way the game is meant to be played and 80% of the time result in them getting destroyed by the AI director. That ends up in either myself needing to use my speed and stealth to save them, letting my team down 2 players to deal with oncoming threats or the zealot dies and we are 1 player down until we can rescue him. For the ones that are good enough to survive on their own, its only a matter of time until they make a mistake that gets them killed. One wrong input or server lag in combination to the AI direction punishing you for being away from your team will most likely kill him. To those people … inhales … THIS IS A TEAM GAME, STOP BEING THE HERO AND HELP US CLEAR THIS MISSION FASTER INSTEAD OF BEING SELFISH AND SPAWNING STUFF WE WOULDN’T NEED TO DEAL WITH IF WE HAD JUST STUCK TOGETHER IN THE FIRST PLACE. I AM SICK OF NEEDING TO RES YOU WHEN YOU ARE OF IN NARNIA SOMEWHERE TRYING TO SOLO A CRUSHER SQUAD. WE HAVE A VET THAT CAN KILL THOSE SODS QUICKLY SO STOP IT. …exhales… Sorry needed to get that out of me.
In my opinion, the role of the stealth zealot is to be mobile enough to deal with high priority threats that a single team member cannot deal with on his own. For example, if there is a horde on the front and rear and an assail psyker encounters a crusher whilst on his own, the zealot would remove the threat allowing the psyker to keep dealing with the horde. Without needing an ogryn or vet to remove their attention from the front.
Secondly, the knife. Oh boy that is a tough one to deconstruct as a lot of my friends call it overpowered too. But like every weapon in the game, it does have its downsides. The most notable is that on higher difficulties, your horde clear is not very effective. The best you can manage is being a body that can push the enemy back and hope one of the your team members comes along and helps you before you get overwhelmed. I would say that is the greatest downfall of the knife. Sure I can take down a crusher in a couple of backstabs, but throw enough enemies at me and I cannot stand my ground. I can slow the horde for my team but I will be needing help to clear it quickly.
Thirdly, the survivability. The primary survival tool of a stealth zealot is his movement (dodging and speed). Removing that would make the stealth zealot too vulnerable to do his job effectively. The zealot already takes many risks to kill a priority target when he needs to get into knife range to do any effective damage. One wrong move and splat, you are down and there is nothing you can do about it. Not only that, but if you play as a support like I do, the speed allows you to quickly support team mates that may be a little further apart, allowing you to become the perfect middle man.
Finally, the stealth ability and the overall play style. I am a firm believer that stealth zealot is to be played as a support and not a DPS. Your job is not to murder everything in sight and be a self centered person. I play stealth zealot in a way that ensures that my team has less to deal with without hindering on their roles. Is a team mate down? use invis to move fast and get them up. Is a mutant running at your ogryn that is holding the aggro of the chaos spawn? backstab that bugger before he touches your team. Most of the time, a competent vet will steal your job due to the effectiveness at range and how the plasma rifle can deal with all enemy types swiftly. But if he messes up, your next in line for that priority target kill.
I do not think stealth zealot requires a nerf as the toolkit provided allows him to support the team insanely well but the fact that most people don’t play him like I do means that it can seem like a terrible thing. I also do wish to note that stealth zealot has a high skill ceiling as timing an ability wrong or having mistakes in your positioning can very easily get you killed, so practice makes perfect.
I know that most people wont agree with what I have posted here, but I just wanted to share some insights on how I reckon is the best and most fun way to play stealth zealot.
If you have any questions, don’t hesitate to let me know 