My Feetback on Stolen Ration Event

  1. Starvation Riot is absolutely amazing. Having an absolute blast with Veteran and some ranged Weapons for the first time since looong.
  2. The Modifier for Recovering them should have been something else instead of Ogryn / Mutant Spam - we already got those two in Auric MS. Imo it would have fitted better if recovering the Rations would cause an Modifier with additional Dreg Units like Dreg Ragers, Dreg Tox Flamers, Pox Bombers…and Mutants too but not just them. I think that would fit better how the people are going to look like if we feed them plagued Food lol and would’ve been more unique. Basically recovering Modifier Green, Plague and toxic Shizzel with the Dreg Ragers / Flamers / Bombers / Mutants and Starvation Riot could stay as it is focused on ordinary Horde Units, Scab Flamers and Scab Bombers.
  3. The Keybinds being 1 and 2 by default and no mention at all that you can change them in the Settings is dumb. I read many Comments of people saying they only recover because it is more convenient to press 1 instead of 2 as it often leads to you unintenitonally wielding your ranged Weapon and many don’t even know you can change the Keybind in the Settings.
  4. While i do love the Community Interaction with it is also kinda double-edged only being able to play one of the Modifiers at a time - for me for example i don’t really enjoy the Angry Ogryn Modifier that much while really loving the Starvation Riot Modifier but depending on the Outcome i am completely prevented from playing it.
  5. Please make such nice Modifiers permanently into the Game. Its really great to have something more interactive, additional Enemy Spawns/Hordes and Bosses as well as the Inferno Visuals for Starvation Riot. I find it really SAD that its going to be gone entirely once the Event is over. Same as with the Tainted Skulls Event; maybe minus the picking up all the Rations / Skulls - maybe they could be placed a few of them in hidden Spots around the Map like the Heretical Idols and making a decision then is going to be more impactful instead of picking up dozens or hundreds of them throughout the Match where at a certain threshold its causing Angry Ogryn or Starvion Riot but instead theres maybe four-six Rations / Skulls (or something similar) placed somewhere on the Map and making a decision then immediately triggeres the consequence of that decision with an Wave and Boss depending on what you choose. For the Tainted Skulls could remove the Skulls entirely but just have the Totems around the Map which spawn Chaos Spawns and buff Enemies in an increasing AoE; i really loved them because they added a lot of immersion.
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i’m such a simple minded creature, i read feetback and i click immediately

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Feet are Sigma

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See its the opposite for me, im slowly growing to hate the starvation riots more and more because that modifier just isnt fun, but i have such a blast on Angry Ogryns and i kinda wish they could just run both modifiers side by side

picking up rations causes angry ogryns doesnt it? and destroying rations causes hordes?

I could be wrong but I think that’s how it works. I seem to get lots of angry ogryns and I never destroy the rations.

So maybe thats why we are losing (team ration destroyers)…. Sad.

Agree 100%. It even feels like a nonsense. Why would it spawn ogryns and mutants?

Agree. Is really fun to take rations while shooting enemies.

I want this modifier.

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yes, recovering spawns ogryns/plague ogryns, destroying spawns captains/twins. I have way more fun fighting enemy ogryns and plague ogryns etc, plus the permanent attack speed boost from the stims

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