More indepth character sheet. Stats

With all the RPG elements why not go a step further to remove the guesswork? Crit chance, Attack speed bonus, Damage reduction etc.

It wouldn’t have to include everything, like damage (because the variance changes so much depending on the enemy/armor anyway.) But I know alot of classes have different hidden bonuses. And it would be nicer to build characters around.

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There was already enough trouble with unexplained luck in V1 that its kinda confusing why they didnt include simple tab with stam rege, speed, crit, HP. That would be nice. :bar_chart: