I like these ideas, and a good way to spice up the gameplay loop. Imagen hitting a button and activate the wall turrets that will help clear the horde for a bit.
While I want more barrels (Bright green for Tox; Blue for Electric batteries, White for Cryo) I think activable taps would be something that I’d hope for a special mode.
Like having a Survival mode where you can buy traps, mines, and maybe even Npc
Helldivers 2 kind of wanted me to see some weather anomalies. Bit off topic maybe but those could include stuff that can impact the environment.
Examples of what helldivers 2 has: Firestorms, Ion storms, meteors striking, volcano eruption’s.
Edit: weather anomaly is probably bit horrible term to describe what i mean but my English vocabulary is spent for today.
Certain maps would let FS implement bombardment and such, but most are inside small quarters of the Hive, where its more difficult to explain, while there still some places where it could work quite easily
Yeah, DT maps need a bit of life, interractions and dynamic changes overall. Like they look good, but need some extras, physicality to feel like it’s a world, not just textures and game decorations.
Yeah, seeing things like spikes on walls that you could get knocked into or push enemies into would be kinda neat. I’ve long thought these games need more environmental interactions of this source. Exploding barrels is a nice start, but more should be added with more random placement.
the way the community is already makes it a terrible idea to add. there’s players that will actively choose to block it to get more kills for themselves chasing circles on their modded scoreboard, and players that will actively use them to kill the other players, and both are quick to call for a kick if they get screwed.
The Emperor’s strongest soldier (me) being giving the tools of His holy retribution (a pot of molten hot metal) to destroy the arch heretic sent before me (Stealth Knife Zealot).