Mk II Ripper Gun & 8% FireFrenzy Trait interaction is bugged

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Issue Description:

The trait from firefrenzy seems to be giving a few hundred percent damage boost, not 8%. You stand and shoot a enemy after getting a kill the damage is enormous, killing 2 allows you to wipe out a Damnation difficulty mauler in 1 shot to the body. If you fire it at the group of specials 1 kill allows you to wipe out every special in the psykanium from full health at range with 1 mag.

Steps to Reproduce:
[Please add the steps that can help our QA department in reproducing the issue. For example:]

  1. Play the Psykanium as Ogryn
  2. Have a Foerend Mk II Rippergun with the 8% Fire Frenzy trait (The Level 6 one seems to work normally)
  3. Kill a enemy with the gun at close range - you can now 1 shot everything not carapace armor.
  4. Profit ?

Mission Name (If Applicable):

Platform:
[Steam]

Player ID:
[Grifthin]

Approx. Time of Issue & Timezone:
[12/26/2022, 22:58PM] [GMT +2]

Reproduction Rate:
Constant (100%)

Upload Supporting Evidence:
[Imgur: The magic of the Internet]

Upload Console Log:

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
  4. Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names
  5. Upload here

console-2022-12-26-18.05.02-e9513fb7-2ac7-4d1c-8fcc-ab2f6941c6fb.log (2.9 MB)

darktide_launcher.log (622.7 KB)

To my knowledge this is a general bug with that blessing across all weapons that get it (specifically the 8% version).

3 bugged entries Fire Frenzy blessing typo, grants too much damage on tier 3

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