Mission select is awful

Same opinion as myself and the guys I play with. They aren’t difficult but it just makes the game annoying and slows the pace.

It’s not awful, it is garbage.
How complex could it be to add a +10% exp/dockets on quickplay and have a selection?

And it is not re-inventing the wheel, it was like that in VT2, what the hell are they even doing changing stuff that works.

And you really think this MMO-timegated crap would give you the online retention metric you so desire?
How detatched from reality can a developer studio be?

3 Likes

People can get ideas in their head that it would be fun or cool and just go into complete denial when it doesn’t work out. Concepts can work in your head or on paper but turn into hot garbo when they hit reality. You’d hope the ones making these decisions would realise this and not take it so personally but I guess they do because here we are. Case and point: The last minute toughness changes that broke the game on launch.
FATSHARKBELIKE