"Mesh Streaming" still not working for ryzen 5 series users

This has been brought up in both the betas before but it is still present at launch.

“Mesh streaming” does not seem to work for ryzen 5 series users, resulting in low polygon models on both weapons and environment and at times, missing parts of models.
It seems to affect people who use a ryzen 5 series cpu.
A workound is to open settings_common.ini and set
mesh_streamer_settings = {
disable = false
to

mesh_streamer_settings = {
disable = true

but this seems to have a noticeable impact on performance.


3 Likes

Posted in all the previous threads on the matter too so might as well weigh in here, very disappointed and surprised to see such a glaring issue wasn’t fixed in release.

2 Likes

Been dealing with this too, sad to see it’s not improved yet, but hopefully they’ll get to it. Luckily the workaround has been good to me.

For those who are just learning about this fix: settings_common.ini can be found in your [local disk/program files/steam/steamapps/common/Warhammer 40,000 DARKTIDE/bundle/application_settings] folder, be sure to make a backup before you edit the file just in case. You’ll need to do this again every time a patch is released until it’s actually fixed.

This glaring issue STILL not fixed?
It’s been an alpha, a beta, and MONTHS of release?

Issue still not fixed

October 2023 and Issue is still not fixed
It makes me sad when I return for a big patch and I run to the mission selection hub and look up and am greeted by still broken environment and models.

1 Like

December 2023
Big patch released. issue is still in game.

Disabling the Mesh streaming did help with the low poly meshes issue, but now all of the display windows for my cosmetics won’t load in as fast now.

Also yea, 2026, this is still a issue and I’m running on a AMD Ryzen 7700 GPU and a AMD Radeon 7700. Granted, the issue is less noticeable in 2026, but you often see issues with some models, like the drop ship on some missions or random walls or the elevators and guns.

1 Like

Actually, i figured out what was happening with my game. I’m on linux using proton and apparently the issue is Darktide isn’t well optimized to use Linux let alone Steamdeck, so the game was getting confused with how much resources it should be using. So I don’t need to disable Mesh Streaming and instead just jacked up the limits of my GPU the game file has set.

So in settings_common.ini i got my settings set up like this for my 7700 Radeon.

mesh_streamer_settings = {
disable = false
eviction_timeout = 45
frame_time_budget = 4
io_buffer_budget = 24576
limit = 6144

streaming_buffer_size = 128
streaming_max_open_streams = 64
streaming_texture_pool_size = 1536
surface_properties = “application_settings/global”
texture_streamer_settings = {
streaming_buffer_size = 128
streaming_texture_pool_size = 1536
}

So far, the game is using about HALF of my VRAM and made to use more resources. this has fixed my issues with the potato mesh quality and has my game running buttery smooth. I’m sure this is achievable from the launch menu, but since Darktide just shows a blank launcher with only a play button and no settings, editing the setting files is a must.

3 Likes

Dude this is actually quite significant breakthrough,well done

Thank you, but I’m not a Linux pro and can’t take all the credit. I had help with this and been pouring into several forums going into it and making educated guesses. It was this Reddit post that gave me the clues I needed to figure things out and do my research. From there it was just figuring out what my settings should be to get the maximum potential from my AMD 7700 Radeon GPU using half of it’s power (6-7GB out of 12GB VRAM is plenty for me). https://www.reddit.com/r/DarkTide/comments/1moslpc/amd_gpu_stutter_fix_clarity_improvement_may_also/