Melee Combat - separating Cleave into Cleave Target and Cleave Damage is the worst change from the VT2 melee formula

This results in a number of overperforming and underperforming weapons.

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It wouldn’t be a problem except that cleave damage is so bad on some weapons. The fact that there are two stats just gives more control.

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in v2 its the same, is it not?
all the weapons perform vastly different in terms of cleave target and cleave dmg