Massive stuttering after Update #9 (Fixed)

After Update #9 many users are getting terrible stuttering every few seconds during missions. Game is unplayable due to this. No mods running or anything. Players in my lobby commenting about it, and it’s been posted on Reddit and Steam as well.

Update/Edit
This is a shader issue. Play a few games and it will go away.

Thank you @ssss

My guess is that they somehow broke the shader compiler because the stutter looks 100% like shader compilation stutter.

Just play a few games and the stutter should mostly go away

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oh , well on the upside its nice its not just me , but it was so bad i had assumed windows was doing some catastrophic update

Edit: It’s a shader issue as stated in multiple places here - play a game or two and it goes away.

They need to fix that… and remove the private session only for some penances at same time

here too, constant FPS down by 20, and in combat it spikes to 1-3 FPS , and constant becomes 10 FPS.

same here

My guess is that they somehow broke the shader compiler because the stutter looks 100% like shader compilation stutter.

Just play a few games and the stutter should mostly go away.

3 Likes

If anyone can confirm this it’ll be nice to know. I’ll stomach a few matches of awful performance to rebuild the shader cache if that’s the issue.

my second game was a lot smoother

I loaded into a Damnation run and the first 20 seconds were pure crap (and death) … by the time they got me up it was noticeably better, only had one or two more bad janks the entire run.

This was the case for me. Went way down after first game, barely a hitch in 2nd.

This was the problem. Updated the OP. Thank you @ssss

Lol play a game or two with the most horrendous frame stuttering I have ever seen. How can this seriously still be an issue at this point? Its painful to do but its the only fix.

Why is the topic updated to fixed ? Having to play like this everytime you boot the game to fix it, is not a fix.
We need a hotfix, and these fatshark marketing ghouls also need a hotfix on their corrupted soul, so they can start considering doing something else than worshiping money.
They are insulting their customers so blatantly with all this BS that I’m surprised everybody is still that kind to them.

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Yeah this happens every time they change the shaders.

Games can compile shaders one of two ways. They can do it all upfront when the game loads, which can mean sitting at a loading screen for several minutes on a marginal computer. Or they can compile shaders as you encounter new things during gameplay. Vermintide and Darktide both use the latter. Personally I would prefer the former because it doesn’t cause stuttering.

Can confirm I had this exact problem for about two games’ worth of playtime, but now it’s gone. That is to say, I only actually completed one mission, and spent the rest of the time just running about the Mourningstar, the Meatgrinder, and looking through various menus/inventory.

no, it doesn’t actually. darktide does shader precompliation, or did in every patch to this one. there’s something wrong that is breaking that step in this patch (i think it’s a bad shader since some are reporting it going to 99% and failing). if it didn’t, you would have seen complaints like this thread from launch and every time there was a patch or GPU driver update.

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also not every time you boot the game. every time you install or patch the game, or update your drivers, will cause this issue. until they fix the shader precache, which i am anticipating currently this week. kind of thing that happens with dx12 games all the frigging time, unfortunately.

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doesn’t help. seems it’s an rtx bug that they, surprise surprise, didn’t do any testing on

Why the hell did this go live?? Just another s**t-tier minimum viable studio

Oh, so it wasn’t intentional then…

The system appears to be quite borked because I constantly see black squares on every conceivable surface for a few moments before things “finish loading” and appear normal.