hey fellas, reminder to keep it constructive.
Oh, you mean 99.9% of the players. Like I said, nobody cares about your opinion.
That thing is about as big -or bigger- as a Bengal tiger, which is 440–570 lbs when a full size adult. Now considering how rotting it is, ill give a wild guess the Pox hound might weight around 390-500 pounds average. I know Ogryns are strong but that’s a lot of rotting muscles that’s not only on top of a oversized human, but one that’s thrashing violently, pinning them down.
Plus lets remember this is a ‘Pox’ Hound. This thing isn’t normal by any means and is granted blessings by Nergal to make it bigger and stronger. If you want a better size comparison, have a Cyber Mastiff stand next to a Pox Hound and see how much larger the Hound is to the cyber dog.
Gonna be real, but while these sound cool, they would be difficult to make work in the game. I rather change how my weapons gameplay feel vs how a class plays. What Ogryn does need though is a talent and ability remake, mostly with Point Blank Barrage and it’s modifier, Bullet Bravado. Like the fact how BB can’t funtion with the Chambered Round effect (adds 5 bullets from reserves into mag on critical) plus the Lucky Bullet effect from Burst Limiter Override (saves one bullet from being used when fired). thats on top of the 80 second ability cool down, the need to reload for a 15% toughness before the ability ends, and the lack of synergy between PBB and Ogryn’s current to work with.
I’m not going to argue Ogryn should be able to knock off dogs on his own (I think it’s probably a good gameplay mechanic) but Ogryns weigh about as much as a smallish elephant seal. They’re described and depicted as being 3-4 meters tall and weigh ~1500 kilograms.
I think it should go without saying that a 3000 lbs person could knock away a 500 lbs dog with ease. Mass moves mass. Compare it to an adult human getting pinned by an 8kg pug. Even if nurgle is involved that is laughably unrealistic.
Again though I don’t think gameplay wise it’d be good. Disablers need to disable, it’s the point of the game. If anything it’s the animation that needs to change. It should maybe work more like a L4D jockey on Ogryns.
In another topic I post idea how this could work and look.
Quite raw concept but gues worth a shoot.
Agreed. Hounds need to be able to disable Ogryns that other players can push or shoot off, and Trappers, well, think about it, they are using a electrified net. Reason enough for me they caught a big Ogryn. You still need a player to save you.
though my one problem is on some maps where doors close behind you and never reopen. had a trapper yoinked me backwards through a doorway that closed last second cause i was too slow looking for more ammo. Worst part was no enemies spawned in that room anymore, so my team was down one player the whole mission because trapped won the trapper game.
So I suggest to any Devs reading this, don’t make doorways permanently close behind players, and players, don’t lag behind or back track too much unless your team is with you.
i think he’s just not smart enough to know what to do. he’s like a stand-up fighter who doesn’t know grappling so he’s much weaker once he’s on the ground.
Next time you’re in game (as a human-sized character), take a look at a poxhound up close. I Guarantee you will be aiming at your feet to kill it in melee.
If I play a Ogryn, yea, i would be looking at my feet, but Pox hound is still in that size range.
Here is a image of a average size human with the images of three different tiger species. (Bengal tiger on the far right)
I’m playing as my Vet and here is a Pox Hound infront of a Scab Sniper.

In terms of size, the Pox Hound is similar is size alone. While the Pox hound lacks the same body mass as the tiger has, it’s still a big dog. Possibly similar to a Irish wolf hound which are huge dogs alone. But in terms is mass? Pox hound looks like it’s got a edge over Wolf Hound (not including whatever blessings it got from grandpa Nurgal.)
Also, I get you are trying to make fun of me being a Ogryn Main. Rule of thumb playing any FPS game is to aim for the heads or center mass. Your height in a game doesn’t matter if you know how to aim. In Darktide it only determines how many bullets your thicc backside eats when you stand infront of your allies ![]()
Snipers are the minimum scaled height for humans. Literally the shortest elite. Like 5’4 in real life. Notice how you’re aiming down to look at the hound, where its head is around knee level. Its the size of a large dog at best
Yea, i just said it’s as big as a irish wolf hound at the least (or a tiger in hight). do you have a point to make?
