Hello All,
Everyone hates this one, and for good reason. I will link to a thread on that at the bottom, and not discuss it here. I want to tell what I learned doing it.
I did this in a pug, so some of my recommendations are centered around that, such as keeping distance.
First, the options are revolver, shotgun, and plasma gun. Of these, I ended up getting it with the plasma gun. I used a ‘low hordes’ assassination mission.
My calculation is that plasma comes out to about 35 shots to the revolvers 70-ish, not counting vet ammo generation.
It’s best to keep your distance from your team as much as possible, as being out of coherence will prevent more ammo generation from other vets on the team.
Additionally If you hit a player and penetrate and still hit an enemy, I believe this counts as FAIL shot. It might hit an enemy, it might hit ten enemies, but if it hits a player first, I think it counts as a miss. So be distant from other players when firing.
For feats I suggest running camo, a full grenade build to give you ranged options when you can’t be sure of a hit, and also “sustained fire” for your last feat. Sustained fire gives you less highlights but reloads the weapon and boosts your toughness, which is very important both because of how badly handicapped you are with a limited ranged weapon but also because you can vent the weapon by removing the magazine, hit ult and skip the rest of the reload.
I fired mostly fully charged shots at non-moving targets that were isolated from the rest of my team, and some into hordes. Limit how many shots you put into hordes because it’s easy for another player to blow a gap in the middle. The plasma gun is very accurate and can be used to snipe single targets your team is ignoring and which have not aggroed. When the team is fighting and you see someone in the other direction, take the opportunity to shoot them.
Be careful not to explode because you got a change to dump more ammo. Don’t get excited, slow and steady wins this.
Many failures finally ended when I stopped attempting to take shots on bulwarks, or when allies were close to me at all. See a above on ally hits not counting …even if you still hit an enemy. A bulwark hit from the front with a charged plasma shot opens up his shield for a body shot, and it might seem that these are good targets to dump shots on. They are not. The shield counts outside itself and you cannot be sure where it ends by looking so as to shoot around it. This might be worth risking in normal play but not for this penance. Avoid bulwarks completely unless dead behind them, and even then look for other targets if you can.
However, not all blue hit markers are bad. Boss force(void?) shields are valid targets.
Crushers and reapers are good targets. Hordes are good targets. Any enemy standing still not yet aggroed is a good target if the team is not nearby to killsteal. Charged shots help a great deal as many misses will still splash something else. The best targets have more targets behind them. (Though again, watch out for hitting players, even with penetration.)
Lastly, when you hit empty, 00/000 switch to your sword and stay there. Do not switch to anything else under any circumstances. Not grenades, not a med kit, and extra double not your gun. Even if you hit something with shots generated after the 00/000 it seems to fail.
This was a misreble ordeal, but I finished it, and you can too.
I now have everything except the last helmet, and that will come in time, I only need to complete missions.
Though I hope Fat Shark will just dump it for all the reasons listed in this thread and many others like it.