Lingering Flames DPS & hierarchy

DOT sources are ordered top to bottom from lowest priority to highest priority as decided by the game.

Numbers are measured using Lingering Flames at 650 power w/ Enhanced Power + 10% power.

Lingering Flames nerf when?

Armour Types

Burning DOT Source vs Monster Avg. Damage Per Second Damage Per Tick Avg. Ticks Per Second
Ensorcelled Reaper Special 2.5 2.5 1
Fireball staff M2 (min charge) 5 3.75 1.33
Conflagration staff M2 (min charge) 5.33 4 1.33
Mace H2/H3 6.75 6.75 1
Coruscation M2 (first geyser) 16 4 4
Coruscation M2 (geyser despawn) 9 2.25 4
Fire walk (default) 9 6.75 1.33
Conflagration staff M2 (max charge) 9 6.75 1.33
Beam staff M2 9 6.75 1.33
Fireball staff M2 (max charge) 9 6.75 1.33
Fire sword H2 9 6.75 1.33
Mace L1/L2 9 6.75 1.33
Explosive Barrel 12.33 9.25 1.33
Incendiary Bomb (AoE active) 23.5 11.75 2
Incendiary Bomb (AoE despawn) 12.5 6.25 2
Fire sword H1/PA 13.5 6.75 2
Dagger H1/H2 13.5 6.75 2
Flaming Flail H1 13.5 6.75 2
Ensorcelled Reaper L2/PA 13.5 6.75 2
Mace H1 13.5 6.75 2
Crowbill L4 13.5 6.75 2
Flamethrower staff M2 (1st, 2nd, 3rd hit) 14.25 4.75 3
Fire walk (Kaboom!) 18 6.75 2.67
Beam staff M1 (4th hit) 20.5 10.25 2
Flamethrower staff M2 (4th hit) 20.25 6.75 3
Beam staff M1 (5th hit) 27.5 13.75 2
Flamethrower staff M2 (5th hit) 27 9 3

Burning DOT Source vs Infantry Avg. Damage Per Second Damage Per Tick Avg. Ticks Per Second
Ensorcelled Reaper Special 1.5 1.5 1
Fireball staff M2 (min charge) 3.67 2.75 1.33
Conflagration staff M2 (min charge) 4 3 1.33
Mace H2/H3 5 5 1
Coruscation M2 (first geyser) 5 1.25 4
Coruscation M2 (geyser despawn) 6 1.5 4
Fire walk (default) 6.67 5 1.33
Conflagration staff M2 (max charge) 6.67 5 1.33
Beam staff M2 6.67 5 1.33
Fireball staff M2 (max charge) 6.67 5 1.33
Fire sword H2 6.67 5 1.33
Mace L1/L2 6.67 5 1.33
Explosive Barrel 9 6.75 1.33
Fire sword H1/PA 10 5 2
Dagger H1/2 10 5 2
Flaming Flail H1 10 5 2
Ensorcelled Reaper L2/PA 10 5 2
Mace H1 10 5 2
Crowbill L4 10 5 2
Flamethrower staff M2 (1st, 2nd, 3rd hit) 10.5 3.5 3
Beam staff M1 (4th hit) 11.5 5.75 2
Fire walk (Kaboom!) 13.33 5 2.67
Incendiary Bomb (AoE active) 11.5 5.75 2
Incendiary Bomb (AoE despawn) 14 7 2
Flamethrower staff M2 (4th hit) 15 5 3
Beam staff M1 (5th hit) 15 7.5 2
Flamethrower staff M2 (5th hit) 19.5 6.5 3

Burning DOT Source vs Armour Avg. Damage Per Second Damage Per Tick Avg. Ticks Per Second
Ensorcelled Reaper Special 1.25 1.25 1
Flamethrower staff M2 (1st, 2nd, 3rd hit) 3 1 3
Fireball staff M2 (min charge) 2.67 2 1.33
Conflagration staff M2 (min charge) 3 2.25 1.33
Incendiary Bomb (AoE active) 3 1.5 2
Incendiary Bomb (AoE despawn) 3.5 1.75 2
Mace H2/H3 3.75 3.75 1
Flamethrower staff M2 (4th hit) 3.75 1.25 3
Coruscation M2 (first geyser) 4 1 4
Coruscation M2 (geyser despawn) 5 1.25 4
Fire walk (default) 5 3.75 1.33
Conflagration staff M2 (max charge) 5 3.75 1.33
Beam staff M2 5 3.75 1.33
Fireball staff M2 (max charge) 5 3.75 1.33
Fire sword H2 5 3.75 1.33
Mace L1/L2 5 3.75 1.33
Flamethrower staff M2 (5th hit) 5.25 1.75 3
Explosive Barrel 6.67 5 1.33
Fire sword H1/PA 7.5 3.75 2
Dagger H1/H2 7.5 3.75 2
Flaming Flail H1 7.5 3.75 2
Ensorcelled Reaper L2/PA 7.5 3.75 2
Mace H1 7.5 3.75 2
Crowbill L4 7.5 3.75 2
Beam staff M1 (4th hit) 8.5 4.25 2
Fire walk (Kaboom!) 10 3.75 2.67
Beam staff M1 (5th hit) 11.5 5.75 2

Burning DOT Source vs Berserker Avg. Damage Per Second Damage Per Tick Avg. Ticks Per Second
Ensorcelled Reaper Special 1.75 1.75 1
Mace H2/H3 3.75 3.75 1
Fireball staff M2 (min charge) 3.67 2.75 1.33
Conflagration staff M2 (min charge) 4 3 1.33
Incendiary Bomb (AoE active) 10.5 5.75 2
Incendiary Bomb (AoE despawn) 14 7 2
Flamethrower staff M2 (4th hit) 15 5 3
Coruscation M2 (first geyser) 5 1.25 4
Coruscation M2 (geyser despawn) 6 1.5 4
Fire walk (default) 6.67 5 1.33
Conflagration staff M2 (max charge) 6.67 5 1.33
Beam staff M2 6.67 5 1.33
Fireball staff M2 (max charge) 6.67 5 1.33
Fire sword H2 6.67 5 1.33
Mace L1/L2 6.67 5 1.33
Explosive Barrel 9 6.75 1.33
Fire sword H1/PA 10 5 2
Dagger H1/H2 10 5 2
Flaming Flail H1 10 5 2
Ensorcelled Reaper L2/PA 10 5 2
Mace H1 10 5 2
Crowbill L4 10 5 2
Flamethrower staff M2 (1st, 2nd, 3rd hit) 10.5 3.5 3
Beam staff M1 (4th hit) 10.5 5.75 2
Fire walk (Kaboom!) 13.33 5 2.67
Beam staff M1 (5th hit) 15 7.5 2
Flamethrower staff M2 (4th hit) 15 5 3
Flamethrower staff M2 (5th hit) 19.5 6.5 3

Burning DOT Source vs Super Armour Avg. Damage Per Second Damage Per Tick Avg. Ticks Per Second
Ensorcelled Reaper Special 1 1 1
Mace H2/H3 2.5 2.5 1
Fireball staff M2 (min charge) 2 1.5 1.33
Conflagration staff M2 (min charge) 2 1.5 1.33
Coruscation M2 (first geyser) 3 0.75 4
Coruscation M2 (geyser despawn) 3 0.75 4
Fire walk (default) 3.33 2.5 1.33
Conflagration staff M2 (max charge) 3.33 2.5 1.33
Beam staff M2 3.33 2.5 1.33
Fireball staff M2 (max charge) 3.33 2.5 1.33
Fire sword H2 3.33 2.5 1.33
Mace L1/L2 3.33 2.5 1.33
Explosive Barrel 4.67 3.5 1.33
Fire sword H1 5 2.5 2
Dagger H1/H2 5 2.5 2
Flaming Flail H1 5 2.5 2
Ensorcelled Reaper L2/PA 5 2.5 2
Mace H1 5 2.5 2
Crowbill L4 5 2.5 2
Flamethrower staff M2 (1st, 2nd, 3rd hit) 5.25 1.75 3
Beam staff M1 (4th hit) 5.5 2.75 2
Fire walk (Kaboom!) 6.67 2.5 2.67
Incendiary Bomb (AoE active) 6 3 2
Incendiary Bomb (AoE despawn) 7 3.5 2
Beam staff M1 (5th hit) 7.5 3.75 2
Flamethrower staff M2 (5th hit) 9.75 3.25 3

Lords

Burning DOT Source vs Bödvarr/Gatekeeper/Skarrik Avg. Damage Per Second Damage Per Tick Avg. Ticks Per Second
Ensorcelled Reaper Special 0.75 0.75 1
Mace H2/H3 2 2 1
Fireball staff M2 (min charge) 1.33 1 1.33
Conflagration staff M2 (min charge) 1.67 1.25 1.33
Coruscation M2 (first geyser) 3 0.75 4
Coruscation M2 (geyser despawn) 3 0.75 4
Fire walk (default) 2.67 2 1.33
Conflagration staff M2 (max charge) 2.67 2 1.33
Beam staff M2 2.67 2 1.33
Fireball staff M2 (max charge) 2.67 2 1.33
Fire sword H2 2.67 2 1.33
Mace L1/L2 2.67 2 1.33
Explosive Barrel 3.67 2.75 1.33
Fire sword H1/PA 4 2 2
Dagger H1/H2 4 2 2
Flaming Flail H1 4 2 2
Ensorcelled Reaper L2/PA 4 2 2
Mace H1 4 2 2
Crowbill L4 4 2 2
Flamethrower staff M2 (1st, 2nd, 3rd hit) 4.5 1.5 3
Beam staff M1 (4th hit) 4.5 2.25 2
Fire walk (Kaboom!) 5.33 2 2.67
Incendiary Bomb (AoE active) 6 3 2
Incendiary Bomb (AoE despawn) 5.5 2.75 2
Beam staff M1 (5th hit) 6 3 2
Flamethrower staff M2 (4th hit) 6 2 3
Flamethrower staff M2 (5th hit) 8.25 2.75 3

Burning DOT Source vs Rasknitt/Nurgloth Avg. Damage Per Second Damage Per Tick Avg. Ticks Per Second
Ensorcelled Reaper Special 0.25 0.25 1
Fireball staff M2 (min charge) 0.5 0.5 1.33
Conflagration staff M2 (min charge) 0.5 0.5 1.33
Mace H2/H3 1 1 1
Coruscation M2 (first geyser) 5 1.25 4
Coruscation M2 (geyser despawn) 1 0.25 4
Fire walk (default) 1.33 1 1.33
Conflagration staff M2 (max charge) 1.33 1 1.33
Beam staff M2 1.33 1 1.33
Fireball staff M2 (max charge) 1.33 1 1.33
Fire sword H2 1.33 1 1.33
Mace L1/L2 1.33 1 1.33
Explosive Barrel 1.67 1.25 1.33
Fire sword H1/PA 2 1 2
Dagger H1/H2 2 1 2
Flaming Flail H1 2 1 2
Ensorcelled Reaper L2/PA 2 1 2
Mace H1 2 1 2
Crowbill L4 2 1 2
Flamethrower staff M2 (1st, 2nd, 3rd hit) 2.25 0.75 3
Beam staff M1 (4th hit) 2.5 1.25 2
Incendiary Bomb (AoE active) 10.5 5.75 2
Incendiary Bomb (AoE despawn) 3 1.5 2
Fire walk (Kaboom!) 2.67 1 2.67
Beam staff M1 (5th hit) 3 1.5 2
Flamethrower staff M2 (4th hit) 3 1 3
Flamethrower staff M2 (5th hit) 3.75 1.25 3

Burning DOT Source vs Halescourge/Deathrattler Avg. Damage Per Second Damage Per Tick Avg. Ticks Per Second
Ensorcelled Reaper Special 1 1 1
Fireball staff M2 (min charge) 2.67 1.75 1.33
Conflagration staff M2 (min charge) 2.67 1.75 1.33
Mace H2/H3 3 3 1
Coruscation M2 (first geyser) 16 4 4
Coruscation M2 (geyser despawn) 4 1 4
Fire walk (default) 4 3 1.33
Conflagration staff M2 (max charge) 4 3 1.33
Beam staff M2 4 3 1.33
Fireball staff M2 (max charge) 4 3 1.33
Fire sword H2 4 3 1.33
Mace L1/L2 4 3 1.33
Explosive Barrel 5.33 4 1.33
Incendiary Bomb (AoE active) 23.5 11.75 2
Incendiary Bomb (AoE despawn) 5.5 2.75 2
Fire sword H1 6 3 2
Dagger H1/H2 6 3 2
Flaming Flail H1 6 3 2
Ensorcelled Reaper L2/PA 6 3 2
Mace H1 6 3 2
Crowbill L4 6 3 2
Flamethrower staff M2 (1st, 2nd, 3rd hit) 6 2 3
Fire walk (Kaboom!) 8 3 2.67
Beam staff M1 (4th hit) 9 4.5 2
Flamethrower staff M2 (4th hit) 9 3 3
Beam staff M1 (5th hit) 12 6 2
Flamethrower staff M2 (5th hit) 12 4 3
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