Am I the only one suffering from (very) bad responsiveness at times?
By that I mean, clicking on my melee weapon or ranged and not swapping directly (requiring a double or triple click), although I am not in the middle of an animation (I know there aren’t animations cancels)?
Or blocking/pushing where you see the start of the animation and then it suddenly stops and the effect didn’t happen (mobs are not staggered)?
I thought it was due to my performance but am running at a solid 50 FPS at those times.
So maybe due to lag? But anyway, wanted to see if others have experienced the same.