Kruber’s Mace & Sword does damage to armor on light attacks against the body.
Neither 1h Sword nor 1h Mace damage armored enemies with bodyshots. In my opinion Mace & Sword is already better against infantery hordes than 1h Sword and better than both against mixed (infantery + armored) hordes.
This essentially means Mace & Sword makes both 1h Sword and 1h Mace obsolete. You just click-spam your way through the levels. The weapons seem nice at first but offer the boring old Dual Swords clickspam - but hey, now Kruber can play Dual Swords… WITH ANTI ARMOR!
This also applies to Falchion & Axe, btw: Instead of a skillful 1h weapon like Falchion where you carefully headshot, dodge, block, pushswipe and blockcancel your way through hordes, you can simply dodgespam and clickspam your way through hordes with these poorly designed weapons.
The whole game becomes a click fest.
In my opinion all 5 new DLC weapons are not well thought through. The Elven Axe is a pure copy of the existing 1h Axes (with the same slow dodge!), the Crowbell is a 1h Axe with DoT and absurd attack speed slapped onto it, the Dual Hammers are a mix of Dual Axes and Dual Swords (who pushstabs with a fkn hammer?!), and both Falchion & Axe and Sword & Mace are, again, essentially just Dual Swords with anti-armor on light attacks.
And then you see someone with Elven Axe and notice that Kerillians left hand is where it would be with Elven Sword, you know, casually hovering in the air. Elven Sword will probably be the next weapon that gets paired with something else.
By the way.
Dual Axes, Falchion + Axe, Sword + Mace, Dual Hammers - what’s next?
Why not Axe + Hammer for Bardin?
Hell, why stop there?
Rapier Pistol + Axe!
Elven Axe + Elven Sword!
Falchion + Shield!
Glaive + 2h Sword!
The possibilities are endless!
NEXT DLC WEAPON ANNOUNCED: Wiz Dagger + Firesword!