EDIT: I updated my Nvidia drivers to the latest drivers, to no avail. Also tested another map (the one that came with the Grim protocols update). It seemed to happen rarer in that map, but the issue still occured.
Worked perfectly fine yesterday. Tried three games today, all games experiencing an audio bug, causing the audio to stutter when a lot is happening on screen. The audio even stutters so much at times, that all sound effects stop all together for periods of time.
Never happened to me before the hotfix that came out today.
Have tried playing with mods off, to no avail.
Steps to Reproduce (Required):
1: Start a mission (I only tested psyker)
2: Play until enough enemies and commotion happens in game
3: Experience the audio from hell
Same issue on Xbox. Whenever I hit a horde or a couple of elites audio goes straight down the tubes. Suffered a lot of lag and disconnects whenever the audio went crazy as well
Experiencing the same on Xbox. Game stutters and sometimes crashes when the audio gets real bad. Game is unplayable like this. Donāt know if thereās a workaround for Xbox.
Audio stuttering can be alleviated by changing the speakers to headphones and reducing the mix to low (some people also say that high mix can solve this problem)1
Todayās hotfix somehow broke audio (which has been broken for a long time right now like my favorite bug which is SILENT SPECIALS but now its worse) because the audio is stuttering, absolutely insane!
For the Master of Mankind FIX THIS ASAP, this keeps getting worse.
Audio stuttering can be alleviated by changing the speakers to headphones and reducing the mix to low (some people also say that high mix can solve this problem)
During the mission where we restore coolant to the manufactorum, at the part where you climb down to the elevator to the last part of the mission, the audio breaks so bad it becomes impossible to hear anything besides a rapid glitch noise
Steps to Reproduce (Required):
Play mission I described
Get to part to where you climb down
Audio stuttering can be alleviated by changing the speakers to headphones and reducing the mix to low (some people also say that high mix can solve this problem)
Ah look once again PC players are getting special treatment, while I have to sit here on console with your broken game that you canāt seem to stop breaking every single update. Play test your updates thoroughly on all platforms before you implement the update, itās common sense QC.
could ppl update what hardware/settings they are using?
Headphones/Speakers
Windows 10, 11?
Spatial Audio Settings?
Game Audi Settings
Any special settings in OS? (I couldnāt see that xbox has any, but perhaps not visible unless i have some better speakers connected).
Perhaps we can find a common denominator. Seems like spatial audio is a good candidate so far, since itās also a setup we might not have too many of.
The experimental branch is handling audio stutter due to io latency when reading files from disk, this is likely something else. All of the ādeadlocksā i looked at so far has been mixing sound, so likely a looooong stall.
if the issue is 100% itās likely that you have a setup that triggers some kind of code path we donāt reach when testing and thus have not noticed this.
and different audio devices could be such thing, since itās very possible our audio system mixes sound differently for a 5.1 system compared to stereo system .
Sadly it does not work for me. The game is still stuttering and sound crashing heavily with the experimental build on. I have no mods and never had any problem with the game until patch 1.6.1. My driver up to date and all my file are verified.