Kinetic Shield not working as discribed in Feats

Issue Description:
so the Kinetic Shield Feat states
Take between 10% and 33% reduced Toughness damage from ranged attacks based on Warp Charge.
this does not seem to be the case.

so it seems like Kinetic Shield is getting Damage reduction from Peril rather then warp charges.
is this a bug or was this changed recently and my game just is showing the wrong text?

Steps to Reproduce:
tested Kinetic Shield in Psykhanium, have a level 30 Psyker.
tested with no Toughness Curios, and with Creature Spawner Mod.

Summoned one basic Scab Shooter, 3 shots
100 Toughness( 0 Warp Charges)( 0% Peril ), + 3 Scab Shooter shots = 52 Toughness
100 Toughness( 4 Warp Charges)( 0% Peril ), + 3 Scab Shooter shots = 52 Toughness
100 Toughness( 0 Warp Charges)( 95% Peril ), + 3 Scab Shooter shots = 66 Toughness

Mission Name (If Applicable):
N/A

Platform:
[Steam/Microsoft Store]
Steam

Player ID:
AndiNagasaki

Approx. Time of Issue & Timezone:
anytime

Reproduction Rate:
Constant (100%)


Upload Supporting Evidence:
[Screenshots, recordings, links to Twitch VODs, etc.]
N/A

Upload Console Log & darktide_launcher.log:
[Instructions: How To Provide a Crash Report, Console Log, or darktide_launcher.log]
N/A

It also applies to all damage not just ranged, same as Vet’s Unwavering Focus.

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